Searched defs:v2 (Results 1 – 2 of 2) sorted by relevance
388 math::VEC3* v2 = reinterpret_cast<math::VEC3*>(&this->m_TransformMatrix.m[2]); in NormalizeRotateMatrix() local457 math::VEC3* v2 = reinterpret_cast<math::VEC3*>(&this->m_TransformMatrix.m[2]); in QuaternionToRotateMatrix() local
158 const math::VEC3* v2 = reinterpret_cast<const math::VEC3*>(&m.m[2]); in AdjustZeroRotateMatrix() local