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Searched defs:v1 (Results 1 – 6 of 6) sorted by relevance

/CTR-SDK-0.14.23/CTR_SDK-0_14_23-20110107-en/CTR_SDK/include/nn/math/ARMv6/
Dmath_Arithmetic.h54 HermiteC(f32 v0, f32 t0, f32 v1, f32 t1, f32 s) in HermiteC()
65 HermiteC_FAST(f32 v0, f32 t0, f32 v1, f32 t1, f32 s) in HermiteC_FAST()
96 HermiteC(f32 v0, f32 t0, f32 v1, f32 t1, f32 p, f32 d) in HermiteC()
105 HermiteC_FAST(f32 v0, f32 t0, f32 v1, f32 t1, f32 p, f32 d) in HermiteC_FAST()
/CTR-SDK-0.14.23/CTR_SDK-0_14_23-20110107-en/CTR_SDK/include/nn/math/
Dmath_Vector4.h259 inline VEC4* VEC4Add(VEC4* pOut, const VEC4& v1, const VEC4& v2) { return VEC4Add( pOut, &v1, &v2 )… in VEC4Add()
260 inline VEC4* VEC4Sub(VEC4* pOut, const VEC4& v1, const VEC4& v2) { return VEC4Sub( pOut, &v1, &v2 )… in VEC4Sub()
261 inline VEC4* VEC4Mult(VEC4* pOut, const VEC4& v1, const VEC4& v2) { return VEC4Mult( pOut, &v1, &v2… in VEC4Mult()
263 inline VEC4* VEC4Lerp(VEC4* pOut, const VEC4& v1, const VEC4& v2, f32 t) { return VEC4Lerp( pOut, &… in VEC4Lerp()
264 inline f32 VEC4Dot(const VEC4& v1, const VEC4& v2) { return VEC4Dot( &v1, &v2 ); } in VEC4Dot()
269 inline f32 VEC4DistSq(const VEC4& v1, const VEC4& v2) { return VEC4DistSq( &v1, &v2 ); } in VEC4DistSq()
270 inline VEC4* VEC4Maximize(VEC4* pOut, const VEC4& v1, const VEC4& v2) { return VEC4Maximize( pOut, … in VEC4Maximize()
271 inline VEC4* VEC4Minimize(VEC4* pOut, const VEC4& v1, const VEC4& v2) { return VEC4Minimize( pOut, … in VEC4Minimize()
Dmath_Vector3.h463 inline VEC3* VEC3Maximize(VEC3* pOut, const VEC3& v1, const VEC3& v2) { return VEC3Maximize( pOut, … in VEC3Maximize()
464 inline VEC3* VEC3Minimize(VEC3* pOut, const VEC3& v1, const VEC3& v2) { return VEC3Minimize( pOut, … in VEC3Minimize()
465 inline VEC3* VEC3Cross(VEC3* pOut, const VEC3& v1, const VEC3& v2) { return VEC3Cross( pOut, &v1, &… in VEC3Cross()
468 inline f32 VEC3SquareDist(const VEC3& v1, const VEC3& v2) { return VEC3SquareDist( &v1, &v2 ); } in VEC3SquareDist()
470 inline VEC3* VEC3Add(VEC3* pOut, const VEC3& v1, const VEC3& v2) { return VEC3Add( pOut, &v1, &v2 )… in VEC3Add()
471 inline VEC3* VEC3Sub(VEC3* pOut, const VEC3& v1, const VEC3& v2) { return VEC3Sub( pOut, &v1, &v2 )… in VEC3Sub()
472 inline VEC3* VEC3Mult(VEC3* pOut, const VEC3& v1, const VEC3& v2) { return VEC3Mult( pOut, &v1, &v2… in VEC3Mult()
474 inline VEC3* VEC3Lerp(VEC3* pOut, const VEC3& v1, const VEC3& v2, f32 t) { return VEC3Lerp( pOut, &… in VEC3Lerp()
475 inline f32 VEC3Dot(const VEC3& v1, const VEC3& v2) { return VEC3Dot( &v1, &v2 ); } in VEC3Dot()
478 inline f32 VEC3Dist(const VEC3& v1, const VEC3& v2) { return VEC3Dist( &v1, &v2 ); } in VEC3Dist()
Dmath_Vector2.h392 inline VEC2* VEC2Sub(VEC2* pOut, const VEC2& v1, const VEC2& v2) { return VEC2Sub(pOut, &v1, &v2); } in VEC2Sub()
393 inline VEC2* VEC2Mult(VEC2* pOut, const VEC2& v1, const VEC2& v2) { return VEC2Mult(pOut, &v1, &v2)… in VEC2Mult()
395 inline VEC2* VEC2Lerp(VEC2* pOut, const VEC2& v1, const VEC2& v2, f32 t) { return VEC2Lerp(pOut, &v… in VEC2Lerp()
396 inline f32 VEC2Dot(const VEC2& v1, const VEC2& v2) { return VEC2Dot(&v1, &v2); } in VEC2Dot()
399 inline f32 VEC2DistSq(const VEC2& v1, const VEC2& v2) { return VEC2DistSq( &v1, &v2 ); } in VEC2DistSq()
401 inline VEC2* VEC2Maximize(VEC2* pOut, const VEC2& v1, const VEC2& v2) { return VEC2Maximize( pOut, … in VEC2Maximize()
402 inline VEC2* VEC2Minimize(VEC2* pOut, const VEC2& v1, const VEC2& v2) { return VEC2Minimize( pOut, … in VEC2Minimize()
Dmath_Arithmetic.h431 Hermite(f32 v0, f32 t0, f32 v1, f32 t1, f32 s) in Hermite()
460 Hermite(f32 v0, f32 t0, f32 v1, f32 t1, f32 p, f32 d) in Hermite()
/CTR-SDK-0.14.23/CTR_SDK-0_14_23-20110107-en/CTR_SDK/sources/libraries/math/
Dmath_Geometry.cpp36 VEC3 v0, v1, v2; in Set() local