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/RvlSDK-2.1/build/demos/gddemo/src/
Dgd-texture-gc.c247 u32 numTextures, u32 tplFileNums[], u32 tplTexNums[], in PatchTexPtrs()
403 static u32 tplTexNums[6] ={1, 2, 6, 10, 13, 3}; // which descriptor in DrawInit() local