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Searched defs:textureId (Results 1 – 7 of 7) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_RenderSystemDrawing.cpp125 GLuint textureId = m_TextureIdArray[textureArrayIndex]; in Finalize() local
284 bool RenderSystemDrawing::HasTexture(const GLuint textureId) in HasTexture()
304 GLuint& textureId) in GenerateTexture()
341 bool RenderSystemDrawing::DeleteTexture(const GLuint textureId) in DeleteTexture()
374 bool RenderSystemDrawing::FindTextureArrayIndex(const GLuint textureId, u32& arrayIndex) in FindTextureArrayIndex()
395 void RenderSystemDrawing::FillTexturedRectangle(const GLuint textureId, in FillTexturedRectangle()
434 void RenderSystemDrawing::FillTexturedTriangle(const GLuint textureId, in FillTexturedTriangle()
542 GLuint textureId = m_TextureIdArray[textureArrayIndex]; in FlushTexturedPrimitives() local
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/ShaderProgram/
Ddemo_DecalTextureProgram.cpp147 void DecalTextureProgram::SetTextureId(const GLuint textureId) in SetTextureId()
Ddemo_ProgramObject.cpp80 void ProgramObject::SetTextureId(const GLuint textureId) in SetTextureId()
/CTR-SDK-4.2.7-SampleDemos/demo1/
Dcamera.cpp285 static GLuint textureId = 0; in DrawFrame() local
/CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/
Dgx_DrawTexture2d.cpp143 GLuint textureId = 0; in LoadTexture0() local
190 GLuint textureId = 0; in LoadTexture1() local
/CTR-SDK-4.2.7-SampleDemos/fs/Streaming/
DFsSampleStreamingFrame.cpp174 GLuint textureId = 0; in UpdateTexture() local
/CTR-SDK-4.2.7-SampleDemos/dlp/FakeClient/
DFakeClient.cpp192 GLuint textureId = 0; in CreateIconTexture() local