Searched defs:texture (Results 1 – 8 of 8) sorted by relevance
96 ResTexture texture = textureMapper.GetTexture(); in SetTextureMipmapCommand() local560 ResReferenceTextureData* texture = new(textureMemory) ResReferenceTextureData(); in ReferResTexture() local693 SetupTextureMapperCommand(ResPixelBasedTextureMapper mapper, ResImageTexture texture) in SetupTextureMapperCommand()746 VerifyCubeTextureAddress_( ResCubeTexture texture ) in VerifyCubeTextureAddress_()785 SetupTextureMapperCommand(ResPixelBasedTextureMapper mapper, ResCubeTexture texture) in SetupTextureMapperCommand()852 SetupTextureMapperCommand(ResPixelBasedTextureMapper mapper, ResShadowTexture texture) in SetupTextureMapperCommand()901 void ResPixelBasedTextureMapper::ForceSetupTexture(ResTexture texture) in ForceSetupTexture()
110 ResModel::ForceSetupTexture(const char* targetName, ResTexture texture) in ForceSetupTexture()
535 ResMaterial::ForceSetupTexture(const char* targetName, ResTexture texture) in ForceSetupTexture()
59 ResPixelBasedTexture texture = ResStaticCast<ResPixelBasedTexture>(resTexture.Dereference()); in CreateOffScreenBuffer() local
236 nn::gr::Texture texture; in MakeSceneBeginCommand() local
51 nw::gfx::ResReferenceTextureData& texture = textures[i]; in CloneTextureAnimMember() local
232 ResReferenceTexture texture(offset.to_ptr()); in SetValue() local
607 for (ResTextureArray::iterator texture = this->GetTextures().begin(); in ForeachTexture() local