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Searched defs:texName (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_TextureContainer.cpp34 GLuint texName = m_TexInfo.GetTextureObject(); in ~TextureRefLink() local
Dlyt_Util.cpp297 GLuint texName = TextureInfo::INVALID; in LoadTexture() local
/NW4C-1.2.23/sources/libraries/font/
Dfont_ResFontBase.cpp525 const GLuint texName = 0; in GenTextureNames() local
547 const GLuint texName = texObjs[i].GetName(); in DeleteTextureNames() local
Dfont_CharWriter.cpp434 GLuint texName = 0; in LoadTexture() local
/NW4C-1.2.23/include/nw/font/
Dfont_Font.h77 void SetName(u32 texName) in SetName()