Searched defs:texIdx (Results 1 – 3 of 3) sorted by relevance
170 const u8 texIdx = m_pMaterial->GetTexMapNum(); in Append() local
87 LoadTexCoordMatrix(GraphicsResource& graphicsResource, int texIdx, f32 (*v)[3]) in LoadTexCoordMatrix()227 int texIdx = pResTexMap[si].texIdx; in Material() local
500 ut::ResU16 texIdx; member