Searched defs:targetDisplay (Results 1 – 3 of 3) sorted by relevance
23 void RenderSystemExtVsyncCallback(GLenum targetDisplay) in RenderSystemExtVsyncCallback()190 void RenderSystemExt::SetRenderTarget(const GLenum targetDisplay) in SetRenderTarget()241 GLuint RenderSystemExt::GetFramebufferObjectId(const GLenum targetDisplay) in GetFramebufferObjectId()261 …GLuint RenderSystemExt::GetRenderbufferObjectId(const GLenum targetDisplay, const GLenum renderBuf… in GetRenderbufferObjectId()359 void RenderSystemExt::WaitVsync(const GLenum targetDisplay) in WaitVsync()
135 void RenderSystem::SetRenderTarget(const GLenum targetDisplay) in SetRenderTarget()218 void RenderSystem::GetDisplayBufferObjectId(const GLenum targetDisplay, in GetDisplayBufferObjectId()243 GLuint RenderSystem::GetFrameBufferObjectId(const GLenum targetDisplay) in GetFrameBufferObjectId()262 …GLuint RenderSystem::GetRenderBufferObjectId(const GLenum targetDisplay, const GLenum renderBuffer… in GetRenderBufferObjectId()315 void RenderSystem::WaitVsync(const GLenum targetDisplay) in WaitVsync()
196 void TextWriter::BeginRender(GLenum targetDisplay) in BeginRender()