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Searched defs:target (Results 1 – 25 of 39) sorted by relevance

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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_GraphicsDevice.cpp80 GraphicsDevice::ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target) in ActivateLookupTable()
99 for (int target = 0; target < LUT_TARGET_COUNT; ++target) in InvalidateLookupTable() local
112 for (int target = 0; target < LUT_TARGET_COUNT; ++target) in InvalidateAllLookupTables() local
217 for (int target = 0; target < LUT_TARGET_COUNT; ++target) in Report() local
Dgfx_TransformAnim.cpp183 TransformAnimBlendOp::Apply(void* target, const anim::AnimResult* result) const in Apply()
730 void* target, in GetResult()
768 CalculatedTransform* target = in ResetNoAnimMember() local
812 TransformAnimEvaluator::GetResultFast(void* target, int memberIdx) const in GetResultFast()
819 TransformAnimEvaluator::GetResultCommon(void* target, int memberIdx, bool writeNoAnimMember) const in GetResultCommon()
913 void* target, in GetResult()
1233 void* target, in GetResult()
1346 void* target, in GetResult()
Dgfx_AnimObject.cpp463 void* target, in GetResult()
554 void* target, in GetResult()
777 void* target, in GetResult()
867 void* target, in GetResult()
1046 …CalculatedTransform* target = static_cast<CalculatedTransform*>(animGroup->GetTargetPtr(memberIdx)… in EvaluateTransformMember() local
1069 …CalculatedTransform* target = static_cast<CalculatedTransform*>(animGroup->GetTargetPtr(memberIdx)… in EvaluateTransformMemberFast() local
1099 void* target = NULL; in EvaluateMember() local
Dgfx_SkeletalModel.cpp267 void* target = m_Skeleton->WorldMatrixPose().GetMatrix(boneIdx); in SetupAnimGroup() local
273 void* target = m_Skeleton->LocalTransformPose().GetTransform(boneIdx); in SetupAnimGroup() local
Dgfx_Model.cpp156 u8* target = NULL; in BindVisibilityAnim() local
186 u8* target = reinterpret_cast<u8*>(GetResMeshes()[meshIndex].ptr()); in BindVisibilityAnim() local
204 … u8* target = reinterpret_cast<u8*>(GetResMeshNodeVisibilities(visibilityIndex).ptr()); in BindVisibilityAnim() local
Dgfx_Light.cpp92 u8* target = static_cast<u8*>(object); in CreateAnimGroup() local
Dgfx_ParticleSet.cpp576 ParticleUsage target = resInitializer.GetTargetStream(); in Create() local
607 ParticleUsage target = resUpdater.GetTargetStream(); in Create() local
1590 ParticleUsage target = accelUpdater.GetTargetStream(); in ParticleAccelarationUpdater() local
1631 ParticleUsage target = floatUpdater.GetTargetStream(); in ParticleFloatImmediateUpdater() local
1710 ParticleUsage target = fkeyUpdater.GetTargetStream(); in ParticleFloatImmediate4KeyUpdater() local
1821 ParticleUsage target = fkeyUpdater.GetTargetStream(); in ParticleVector3Immediate4KeyUpdater() local
1957 ParticleUsage target = spinUpdater.GetTargetStream(); in ParticleSpinUpdater() local
2008 ParticleUsage target = randomUpdater.GetTargetStream(); in ParticleRandomUpdater() local
2103 ParticleUsage target = vec2Updater.GetTargetStream(); in ParticleVector2ImmediateUpdater() local
2189 ParticleUsage target = vec3Updater.GetTargetStream(); in ParticleVector3AdditiveUpdater() local
[all …]
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResAnim.cpp85 void* target, in ApplyCache()
133 void* target, in ApplyCache()
190 void* target, in ApplyCache()
269 void* target, in ApplyCache()
329 void* target, in ApplyCache()
456 void* target, in ApplyCacheForType()
/NW4C-1.3.3/include/nw/anim/
Danim_AnimBlend.h366 virtual void Apply(void* target, const AnimResult* result) const in Apply()
420 virtual void Apply(void* target, const AnimResult* result) const in Apply()
478 virtual void Apply(void* target, const AnimResult* result) const in Apply()
544 virtual void Apply(void* target, const AnimResult* result) const in Apply()
607 virtual void Apply(void* target, const AnimResult* result) const in Apply()
704 virtual void Apply(void* target, const AnimResult* result) const in Apply()
/NW4C-1.3.3/include/nw/config/
Dmacros.h50 #define NW_ADAPTIVE_HEADER(prefix, target) <NW_MACRO_CAT_(prefix, target)> argument
51 #define NW_ADAPTIVE_HEADER_LOCAL(prefix, target) NW_MACRO_STRING_(NW_MACRO_CAT_(prefix, target)) argument
/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmCamera.h111 void SetTarget( nw::math::VEC3* target ) in SetTarget()
146 void SetPadCameraTarget( nw::math::VEC3* target ) in SetPadCameraTarget()
159 void GetTarget( nw::math::VEC3* target ) in GetTarget()
/NW4C-1.3.3/demos/lyt/perspective/sources/
Dmain.cpp172 nw::math::VEC3 target(0.f, 0.f, 0.f); in SetupCamera() local
204 nw::math::VEC3 target(0, 0, 0); in SetupCamera() local
/NW4C-1.3.3/include/nw/lyt/
Dlyt_Group.h44 Pane* target; member
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_DisplayBufferSwapper.cpp103 gfx::IRenderTarget* target, in MakeTransferBufferCommand()
/NW4C-1.3.3/sources/libraries/anim/
Danim_AnimBlend.cpp136 AnimBlendOp::ApplyFloatVector(void* target, const AnimResult* result, int compCount) const in ApplyFloatVector()
240 AnimBlendOpRgbaColor::Apply(void* target, const AnimResult* result) const in Apply()
/NW4C-1.3.3/demos/snd/sound3d/sources/
DSound3dApp.cpp162 nw::math::VEC3 target = pos + direction; in CalcListenerMatrix() local
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DLytCtrl.cpp285 nw::math::VEC3 target(0, 0, 0); in setupCamera() local
/NW4C-1.3.3/demos/lyt/locationAdjust/sources/
Dmain.cpp154 nw::math::VEC3 target(0, 0, 0); in SetupCamera() local
/NW4C-1.3.3/demos/lyt/multiArc/sources/
Dmain.cpp144 nw::math::VEC3 target(0, 0, 0); in SetupCamera() local
/NW4C-1.3.3/include/nw/gfx/
Dgfx_GraphicsDevice.h253 static void SetLutIsAbs(LutTarget target, bool isAbs) in SetLutIsAbs()
278 static void SetLutInput( LutTarget target, ResLightingLookupTable::Input input ) in SetLutInput()
298 static void SetLutScale( LutTarget target, ResLightingLookupTable::Scale scale ) in SetLutScale()
891 GraphicsDevice::ActivateLutLoadSetting(LutTarget target) in ActivateLutLoadSetting()
/NW4C-1.3.3/demos/lyt/archiveFont/sources/
Dmain.cpp168 nw::math::VEC3 target(0, 0, 0); in SetupCamera() local
/NW4C-1.3.3/demos/lyt/extUserData/sources/
Dmain.cpp141 nw::math::VEC3 target(0, 0, 0); in SetupCamera() local
/NW4C-1.3.3/sources/libraries/font/
Dfont_PackedFont.cpp1042 OrderNode& target = GetNode(index); in Use() local
1063 OrderNode& target = GetNode(index); in Unuse() local
1084 OrderNode& target = GetNode(index); in Lock() local
1101 OrderNode& target = GetNode(index); in Unlock() local
/NW4C-1.3.3/demos/lyt/simple2/sources/
Dmain.cpp138 nw::math::VEC3 target(0, 0, 0); in SetupCamera() local
/NW4C-1.3.3/demos/lyt/simple/sources/
Dmain.cpp220 nw::math::VEC3 target(0, 0, 0); in SetupCamera() local

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