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/CTR-SDK-2.4.0/sources/libraries/math/
Dmath_Geometry.cpp241 f32 t_ = VEC3Dot(&L->d, VEC3Sub(&LP, P, &L->P)); in DistSqPoint3ToLine3() local
260 f32 t_; in DistSqPoint3ToRay3() local
283 f32 t_; in DistSqPoint3ToSegment3() local
516 f32 s_, t_; in DistSqLine3ToLine3() local
655 f32 t_ = tNum / tDenom; in DistSqLine3ToRay3() local
723 f32 t_ = tNum / tDenom; in DistSqLine3ToSegment3() local
797 f32 t_ = tNum / tDenom; in DistSqRay3ToRay3() local
889 f32 t_ = tNum / tDenom; in DistSqRay3ToSegment3() local
930 f32 t_ = -(VEC3Dot(&J->N, &L->P) + J->d) / denom; in IntersectionLine3Plane() local
951 f32 t_; in IntersectionRay3Plane() local
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