Searched defs:t (Results 1 – 14 of 14) sorted by relevance
201 for ( s32 t = intBaseFrame + 1; ; t++ ) in UpdateForward() local247 for ( s32 t = intBaseFrame - 1; ; t-- ) in UpdateBackward() local
1032 StreamTrack& t = m_Tracks[ i ]; in AllocVoices() local
193 const f32 t = top; in Normalize() local
259 f32 t = 0; in SetupTextCamera() local
222 const float t = (addedWeight != 0.0f) ? weight / addedWeight : 0.0f; in BlendRotateQuaternion() local
391 int t = resource.GetEmissionInterval(); in GetEmissionCount() local
422 f32 t = 0; in SetupTextCamera() local
315 f32 t = 0; in SetupTextCamera() local
216 …_WRITEONLY nw::math::MTX34& o, const nw::math::VEC2& s, const f32 rotateZ, const nw::math::VEC3& t) in MakeMatrixSRT()244 …ONLY nw::math::MTX34& o, const nw::math::VEC2& s, const nw::math::VEC3& r, const nw::math::VEC3& t) in MakeMatrixSRT()
303 f32 t = 0; in SetupTextCamera() local
455 f32 t = 0; in SetupTextCamera() local
456 math::VEC3 t = this->m_TransformMatrix.GetColumn(3); in QuaternionToRotateMatrix() local
845 const f32 t = 0; in SendFontMatrix() local
2591 ut::ResF32 t; //!< 上辺の拡大量です。 member2606 ut::ResF32 t; //!< 上辺の枠の高さです。 member