Searched defs:skeletalModel (Results 1 – 12 of 12) sorted by relevance
216 nw::gfx::SkeletalModel* skeletalModel = nw::gfx::SkeletalModel::Builder() in Duplicate() local220 nw::gfx::SkeletalModel* skeletalModel = nw::gfx::SkeletalModel::Builder() in Duplicate() local
172 SkeletalModel* skeletalModel = ut::DynamicCast<SkeletalModel*>(model); in RenderSeparateDataShape() local518 SkeletalModel* skeletalModel, in SetMatrixPalette()
336 SkeletalModel* skeletalModel = ut::DynamicCast<SkeletalModel*>(model); in SetModelMatrix() local
82 SkeletalModel* skeletalModel = ut::DynamicCast<SkeletalModel*>(model); in operator() local
395 void PushSkeletalModel(SkeletalModel* skeletalModel) in PushSkeletalModel()
102 nw::gfx::SkeletalModel* skeletalModel; member487 nw::gfx::SkeletalModel* skeletalModel; in DuplicateModel() local
458 … nw::gfx::SkeletalModel* skeletalModel = nw::ut::DynamicCast<nw::gfx::SkeletalModel*>(object); in GetAnimGroup() local521 … nw::gfx::SkeletalModel* skeletalModel = nw::ut::DynamicCast<nw::gfx::SkeletalModel*>(object); in BindAnimationObject() local
197 nw::gfx::SkeletalModel* skeletalModel, in SetTargetObject()505 nw::gfx::SkeletalModel* skeletalModel = nw::ut::DynamicCast<nw::gfx::SkeletalModel*>(node); in BuildResources() local
513 nw::gfx::SkeletalModel* skeletalModel = in BindAnimation() local
346 nw::gfx::SkeletalModel* skeletalModel = static_cast<nw::gfx::SkeletalModel*>(node); in BuildResources() local
690 … nw::gfx::SkeletalModel* skeletalModel = nw::ut::DynamicCast<nw::gfx::SkeletalModel*>(node); in BuildResources() local
746 … nw::gfx::SkeletalModel* skeletalModel = nw::ut::DynamicCast<nw::gfx::SkeletalModel*>(node); in BuildResources() local