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Searched defs:shape (Results 1 – 10 of 10) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp160 TShape shape, in SetupActivateVertexAttributeCommand_()
399 TShape shape, in SetupDeactivateVertexAttributeCommand_()
498 ResSeparateDataShape shape, in SetupVertexAttributeCommand()
508 ResParticleShape shape, in SetupVertexAttributeCommand()
518 ResSeparateDataShape shape, in SetupDeactivateVertexAttributeCommand()
528 ResParticleShape shape, in SetupDeactivateVertexAttributeCommand()
Dgfx_MeshRenderer.cpp102 ResShape shape = model->GetResModel().GetShapes(mesh.GetShapeIndex()); in RenderMesh() local
161 ResSeparateDataShape shape, in RenderSeparateDataShape()
Dgfx_ParticleShape.cpp40 ParticleShape* shape, in SetupParticleVertexAttributeCommand()
197 ParticleShape* shape) in SetupDeactivateParticleVertexAttributeCommand()
251 ParticleShape* shape, in CreatePrimitiveCommandCache()
Dgfx_ParticleCollection.cpp358 ParticleShape* shape in Create()
Dgfx_ParticleSet.cpp385 ParticleShape* shape in Create()
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResMesh.cpp68 …ResSeparateDataShape_SetupVertexIrScale( ResMesh mesh, ResSeparateDataShape shape, ResShaderProgra… in ResSeparateDataShape_SetupVertexIrScale()
151 ResShape shape = owner.GetShapes(this->GetShapeIndex()); in Setup() local
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResShape.h407 static ResVertexAttributeIterator Begin(ResSeparateDataShape shape) in Begin()
534 explicit ResVertexAttributeIterator(ResSeparateDataShape shape) in ResVertexAttributeIterator()
Dgfx_ResGraphicsFile.h638 for (ResShapeArray::iterator shape = (*model).GetShapes().begin(); in ForeachIndexStream() local
691 for (ResShapeArray::iterator shape = (*model).GetShapes().begin(); in ForeachVertexStream() local
/NW4C-1.2.23/include/nw/gfx/
Dgfx_ParticleCollection.h316 ParticleShape* shape = this->m_ParticleShape; in SwapBuffer() local
Dgfx_RenderQueue.h137 ResShape shape = resModel.GetShapes(mesh.GetShapeIndex()); in operator() local
174 ResShape shape = resModel.GetShapes(mesh.GetShapeIndex()); in operator() local