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Searched defs:shader_index (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.8-20130828/sources/libraries/gr/CTR/
Dgr_Shader.cpp35 for ( s32 shader_index = 0; shader_index < EXE_IMAGE_MAX; shader_index++ ) in Shader() local
125 for ( s32 shader_index = 0; shader_index < m_ExeImageInfoNum; shader_index++ ) in MakeShaderConstCommandCache_() local
247 s32 shader_index = GetVtxShaderIndex(); in MakeVtxProgramCommand() local
287 s32 shader_index = GetGeoShaderIndex(); in MakeGeoProgramCommand() local
399 const s32 shader_index ) in MakeConstRgCommand_()
467 s32 shader_index = vtx_shader_index; in MakeOutAttrCommand_() local
908 const s32 shader_index = ( symbol->shaderType == BindSymbol::SHADER_TYPE_GEOMETRY ) in SearchBindSymbol() local
980 …const s32 shader_index = ( shader_type == BindSymbol::SHADER_TYPE_GEOMETRY ) ? GetGeoShaderIndex()… in SearchBindSymbolNum() local
1032 const s32 shader_index = ( shaderType == BindSymbol::SHADER_TYPE_GEOMETRY ) in SearchBindSymbol() local
Dgr_ShaderLite.cpp165 for ( s32 shader_index = 0; shader_index < m_ExeImageInfoNum; shader_index++ ) in MakeShaderConstCommandCache_() local
310 s32 shader_index = GetVtxShaderIndex(); in MakeVtxProgramCommand() local
350 s32 shader_index = GetGeoShaderIndex(); in MakeGeoProgramCommand() local
462const s32 shader_index ) in MakeConstRgCommand_()
530 s32 shader_index = vtx_shader_index; in MakeOutAttrCommand_() local
971 const s32 shader_index = ( symbol->shaderType == BindSymbol::SHADER_TYPE_GEOMETRY ) in SearchBindSymbol() local
1043 …const s32 shader_index = ( shader_type == BindSymbol::SHADER_TYPE_GEOMETRY ) ? GetGeoShaderIndex()… in SearchBindSymbolNum() local
1095 const s32 shader_index = ( shaderType == BindSymbol::SHADER_TYPE_GEOMETRY ) in SearchBindSymbol() local