Home
last modified time | relevance | path

Searched defs:shaderIndex (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h177 bool IsGeometryShader(s32 shaderIndex) const in IsGeometryShader()
194 SearchUniformIndex(s32 shaderIndex, const char* name) const in SearchUniformIndex()
247 SearchUniformIndex(s32 shaderIndex, SymbolType symbolType, s32 index) const in SearchUniformIndex()
298 int SearchBinadSymbolCount(s32 shaderIndex, SymbolType symbolType) const in SearchBinadSymbolCount()
372 u32 GetBoolConstant(s32 shaderIndex) const in GetBoolConstant()
412 u32 GetInputRegisterNum(s32 shaderIndex) const in GetInputRegisterNum()
439 u32 GetOutputRegisterNum(s32 shaderIndex) const in GetOutputRegisterNum()
464 void GetOutputRegisterNum(s32 shaderIndex, u32* pNum, u32* pMask) const in GetOutputRegisterNum()
659 u32 GetEntryAddress(s32 shaderIndex) const in GetEntryAddress()
673 u32 GetGeometryDataMode(s32 shaderIndex) const in GetGeometryDataMode()
[all …]
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResMesh.cpp152 s32 shaderIndex = material.GetShaderProgramDescriptionIndex(); in Setup() local