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Searched defs:shaderIndex (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h175 bool IsGeometryShader(s32 shaderIndex) const in IsGeometryShader()
192 SearchUniformIndex(s32 shaderIndex, const char* name) const in SearchUniformIndex()
245 SearchUniformIndex(s32 shaderIndex, SymbolType symbolType, s32 index) const in SearchUniformIndex()
296 int SearchBinadSymbolCount(s32 shaderIndex, SymbolType symbolType) const in SearchBinadSymbolCount()
370 u32 GetBoolConstant(s32 shaderIndex) const in GetBoolConstant()
410 u32 GetInputRegisterNum(s32 shaderIndex) const in GetInputRegisterNum()
437 u32 GetOutputRegisterNum(s32 shaderIndex) const in GetOutputRegisterNum()
462 void GetOutputRegisterNum(s32 shaderIndex, u32* pNum, u32* pMask) const in GetOutputRegisterNum()
657 u32 GetEntryAddress(s32 shaderIndex) const in GetEntryAddress()
671 u32 GetGeometryDataMode(s32 shaderIndex) const in GetGeometryDataMode()
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/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResMesh.cpp150 s32 shaderIndex = material.GetShaderProgramDescriptionIndex(); in Setup() local