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Searched defs:shaderIndex (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h142 bool IsGeometryShader(s32 shaderIndex) const in IsGeometryShader()
158 SearchUniformIndex(s32 shaderIndex, const char* name) const in SearchUniformIndex()
211 SearchUniformIndex(s32 shaderIndex, SymbolType symbolType, s32 index) const in SearchUniformIndex()
262 int SearchBinadSymbolCount(s32 shaderIndex, SymbolType symbolType) const in SearchBinadSymbolCount()
336 u32 GetBoolConstant(s32 shaderIndex) const in GetBoolConstant()
376 u32 GetInputRegisterNum(s32 shaderIndex) const in GetInputRegisterNum()
403 u32 GetOutputRegisterNum(s32 shaderIndex) const in GetOutputRegisterNum()
428 void GetOutputRegisterNum(s32 shaderIndex, u32* pNum, u32* pMask) const in GetOutputRegisterNum()
623 u32 GetEntryAddress(s32 shaderIndex) const in GetEntryAddress()
637 u32 GetGeometryDataMode(s32 shaderIndex) const in GetGeometryDataMode()
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/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResMesh.cpp154 s32 shaderIndex = material.GetShaderProgramDescriptionIndex(); in Setup() local