Home
last modified time | relevance | path

Searched defs:shaderIdx (Results 1 – 6 of 6) sorted by relevance

/CafeSDK-2.12.13-1/system/src/lib/gx2ut/
Dgx2utExpandDepth.cpp125 u32 shaderIdx = 0; in GX2UTExpandDepthBufferOp() local
Dgx2utExpandColor.cpp125 u32 shaderIdx = 0; in GX2UTExpandAAColorBufferOp() local
Dgx2utResolve.cpp128 u32 shaderIdx = 0; in GX2UTResolveAAColorBufferRectOp() local
Dgx2utConvertDepth.cpp130 u32 shaderIdx = 0; in GX2UTConvertDepthBufferToTextureSurfaceOp() local
Dgx2utClear.cpp679 u32 shaderIdx = 0; in GX2UTClearRectOp() local
837 u32 shaderIdx = 0; in GX2UTInvalidateHiStencilRect() local
Dgx2utCopy.cpp279 u32 shaderIdx = (srcSurface->dim != GX2_SURFACE_DIM_3D ? srcSurface->aa : VS_SHADER_3D_INDEX); in GX2UTCopySurfaceRectOp() local