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Searched defs:shader (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_GraphicsResource.cpp307 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in SetResource() local
348 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in SetResource() local
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp76 ResBinaryShader shader = ResBinaryShader( shaderProgramDescription.GetOwnerShaderData() ); in ActivateDescription() local
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResModel.cpp128 ResModel::ForceSetupShader(const char* targetName, ResShader shader) in ForceSetupShader()
Dgfx_ResMesh.cpp151 ResBinaryShader shader = material.GetShader().Dereference(); in Setup() local
Dgfx_ResShader.cpp157 GLuint shader = glCreateShader(resBinaryShader.GetShaderKinds(i)); in ResBinaryShader_Setup() local
Dgfx_ResMaterial.cpp577 ResMaterial::ForceSetupShader(const char* targetName, ResShader shader) in ForceSetupShader()