| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Particle.cpp | 242 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in Allocate() local 256 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in Allocate() local 314 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateMultiEmitterParticleHandle() local 331 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateMultiEmitterParticleHandle() local
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| D | demo_Utility.cpp | 448 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode() local
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 475 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneEnvironment() local 556 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneEnvironment() local 593 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateCamera() local
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| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 287 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local 338 nw::gfx::SceneObject* sceneObject = in BuildLattices() local
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| /NW4C-2.0.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 246 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 283 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 343 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 380 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 370 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in InitializeScenes() local
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 406 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 433 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 451 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 389 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 375 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 581 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 308 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode() local
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| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 404 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 322 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode() local
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| /NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 330 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode() local
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 628 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 791 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 732 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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