| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_Particle.cpp | 224 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in Allocate() local 238 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in Allocate() local
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| D | demo_Utility.cpp | 402 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode() local
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 473 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneEnvironment() local 554 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneEnvironment() local 591 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateCamera() local
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| /NW4C-1.2.23/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 250 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 320 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 313 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 336 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 289 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 386 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 375 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in InitializeScenes() local
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| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 431 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 412 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 457 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 587 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 392 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 381 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 305 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode() local
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| /NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 410 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 319 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode() local
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| /NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 327 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in CreateSceneNode() local
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| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 573 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 734 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 797 nw::gfx::SceneObject* sceneObject = nw::gfx::SceneBuilder() in BuildResources() local
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