Searched defs:sceneNode (Results 1 – 4 of 4) sorted by relevance
91 SceneNode* sceneNode, in AnimGroup()
524 SceneNode* sceneNode = ut::DynamicCast<SceneNode*>(object); in BuildSceneObject() local
74 Builder& SetSceneNode(SceneNode* sceneNode) { m_SceneNode = sceneNode; return *this; } in SetSceneNode()
1198 void PushAnimatableNode(SceneNode* sceneNode) in PushAnimatableNode()1215 bool TryPushAnimatableNode(SceneNode* sceneNode) in TryPushAnimatableNode()