| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_WorldMatrixUpdater.h | 151 void MultScale(TMatrix* dstMatrix, const UMatrix* srcMatrix, const math::VEC3& scale) const in MultScale() 167 void ScaleMatrix(TMatrix* dstMatrix, const math::VEC3& scale) const in ScaleMatrix() 196 void CompensateScale(math::VEC3& scale) const in CompensateScale() 224 math::VEC3 scale; in UpdateMaya() local 274 math::VEC3 scale; in UpdateBasic() local 312 math::VEC3 scale; in UpdateXsi() local
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| D | gfx_CalculatedTransform.h | 278 void SetScale(const math::VEC3& scale) in SetScale() 592 const math::VEC3& scale = this->m_Scale; in UpdateScaleFlags() local
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| D | gfx_TransformNode.h | 279 math::VEC3 scale; in SetResourceScaledTransform() local
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_WorldMatrixUpdater.cpp | 63 math::VEC3* scale, in CalculateWorldXsi() 139 math::VEC3* scale, in CalculateWorldMayaSsc() 214 math::VEC3* scale, in CalculateWorldBasic()
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| D | gfx_MaterialState.cpp | 423 math::Vector3 scale(scaleFactor, scaleFactor, scaleFactor); in ActivateTextureCoordinators() local 432 math::Vector3 scale(scaleFactor, scaleFactor, scaleFactor); in ActivateTextureCoordinators() local
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| D | gfx_AmbientLight.cpp | 164 const math::VEC3 scale(1.0f, 1.0f, 1.0f); in CreateResAmbientLight() local
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| D | gfx_HemiSphereLight.cpp | 165 const math::VEC3 scale(1.0f, 1.0f, 1.0f); in CreateResHemiSphereLight() local
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| D | gfx_VertexLight.cpp | 183 const math::VEC3 scale(1.0f, 1.0f, 1.0f); in CreateResVertexLight() local
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| D | gfx_TransformAnimBlendOp.cpp | 138 math::VEC3& scale = transform->m_Scale; in PostBlendAccurateScale() local
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| D | gfx_TransformAnimEvaluator.cpp | 247 const math::Vector3& scale = originalTransform->scale; in EvaluateMemberBakedAnim() local
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| D | gfx_FragmentLight.cpp | 244 const math::VEC3 scale(1.0f, 1.0f, 1.0f); in CreateResFragmentLight() local
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| D | gfx_Fog.cpp | 168 const math::VEC3 scale(1.0f, 1.0f, 1.0f); in CreateResFog() local
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| D | gfx_Camera.cpp | 259 const math::VEC3 scale(1.0f, 1.0f, 1.0f); in Create() local
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_CurveAdshr.cpp | 352 s16 CurveAdshr::CalcDecibelSquare( int scale ) in CalcDecibelSquare()
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| D | snd_Util.cpp | 640 u16 Util::CalcLpfFreq( f32 scale ) in CalcLpfFreq()
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| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResMesh.cpp | 118 f32 scale = vertexStream.GetScale(); in ResSeparateDataShape_SetupVertexIrScale() local
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_DrawInfo.h | 180 void SetLocationAdjustScale(const math::VEC2& scale) in SetLocationAdjustScale()
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| /NW4C-2.0.3/sources/libraries/font/ |
| D | font_CharWriter.cpp | 190 const f32 scale = height / m_pFont->GetHeight(); in SetFontSize() local
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| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 404 f32 scale = -nw::math::CosRad(s_PhaseScale) * 0.5f + 0.5f; in UpdateLattices() local
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_DrawerGraphics.cpp | 894 const u32 scale[] = in SetUpGLTexEnvUser() local
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| D | lyt_Common.cpp | 592 static const float scale[] = variable
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| D | lyt_Pane.cpp | 598 math::VEC2 scale; in CalculateMtx() local
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| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResAnimGroup.cpp | 273 const math::VEC2& scale = *reinterpret_cast<const math::VEC2*>(value); in SetValue() local
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| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_ResTypes.h | 316 ResVec2 scale; member 332 ResVec3 scale; member
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 689 float scale = (camera->GetFar() / 2.0f); in ClearBySkyModel() local
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