| /RvlSDK-3.2/build/demos/gxdemo/src/TexGen/ |
| D | tg-project.c | 357 Mtx rot; in AnimTick() local 614 static void TextureLightInit ( Mtx rot ) in TextureLightInit()
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| D | tg-shadow3.c | 601 static void DrawModels( MyTransMtxObj* tmo, s32 rot ) in DrawModels()
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| /RvlSDK-3.2/build/demos/gxdemo/src/Transform/ |
| D | tf-pn-mtx.c | 34 u32 rot; variable
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| D | tf-mirror.c | 59 u32 rot = 45; // cube rotation variable 424 static void GetMirrorMv( VecPtr trans, VecPtr rot, Mtx mv ) in GetMirrorMv()
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| D | tf-tg-mtx.c | 46 u32 rot; variable
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| D | tf-stitch.c | 133 float rot = 0; variable
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| /RvlSDK-3.2/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-gamma.c | 511 static u32 rot = 0; in DrawDonuts() local 572 static u32 rot = 0; in DrawLitOcta() local
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| /RvlSDK-3.2/build/demos/videmo/src/ |
| D | frb-vi-gamma.c | 576 static u32 rot = 0; in DrawDonuts() local 637 static u32 rot = 0; in DrawLitOcta() local
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| /RvlSDK-3.2/build/demos/gxdemo/src/Texture/ |
| D | tex-layer.c | 41 u32 rot; variable
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| D | tex-2-tex.c | 42 u32 rot; variable
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| /RvlSDK-3.2/build/demos/gddemo/src/ |
| D | gd-init-gc.c | 118 u32 rot; // current cube rotation variable
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| D | gd-matrix-gc.c | 149 u32 rot; // current cube rotation variable
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| D | gd-texture-gc.c | 166 u32 rot; // current cube rotation variable
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| /RvlSDK-3.2/build/demos/gxdemo/src/Performance/ |
| D | perf-sync.c | 217 static u32 rot = 60; in DrawTick() local
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| D | perf-fill.c | 201 f32 rot; // model rotation member 664 Mtx rot; in AnimTick() local
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| /RvlSDK-3.2/build/demos/gxdemo/src/Tev/ |
| D | tev-swap.c | 357 static u32 rot = 0; in DrawDonuts() local
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| D | tev-outline.c | 336 f32 rot; member
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| D | tev-complex.c | 121 Mtx rot; member
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| /RvlSDK-3.2/build/demos/gxdemo/src/Geometry/ |
| D | geo-vtx-fmt.c | 58 u32 rot; variable
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| /RvlSDK-3.2/build/demos/gxdemo/src/Indirect/ |
| D | ind-warp.c | 207 static void TexUpdate( f32 phase, f32 freq, f32 amp, f32 rot, u8 func ) in TexUpdate()
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| /RvlSDK-3.2/build/demos/gxdemo/src/DisplayList/ |
| D | DL-geom.c | 56 u32 rot = 0; variable
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| D | DL-tex.c | 479 u32 rot; // current cube rotation variable
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| /RvlSDK-3.2/build/demos/gxdemo/src/Lighting/ |
| D | lit-basic.c | 230 static u32 rot = 60; in DrawTick() local
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| /RvlSDK-3.2/build/demos/axdemo/src/ |
| D | axart3ddemo.c | 680 Mtx rot; in AnimTick() local
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