Searched defs:root (Results 1 – 4 of 4) sorted by relevance
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_SceneBuilder.cpp | 51 …SceneObject* root = BuildSceneObject(NULL, NULL, 0, m_Resource, allocator, deviceAllocator, false,… in CreateObject() local 67 …SceneObject* root = BuildSceneObject(NULL, NULL, 0, m_Resource, allocator, deviceAllocator, true, … in CreateTree() local
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| /NW4C-1.3.3/include/nw/ut/ |
| D | ut_RuntimeTypeInfo.h | 47 #define NW_UT_RUNTIME_TYPEINFO_ROOT_DEFINITION(root) \ argument
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| /NW4C-1.3.3/sources/libraries/font/ |
| D | font_PackedFont.cpp | 1033 OrderNode& root = GetRootNode(); in Init() local 1050 OrderNode& root = GetRootNode(); in Use() local 1072 OrderNode& root = GetRootNode(); in Unuse() local 1108 OrderNode& root = GetRootNode(); in Unlock() local
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| /NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 457 ReattachObjectByName(const char* name, nw::gfx::SceneNode* root) in ReattachObjectByName()
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