Searched defs:ret (Results 1 – 8 of 8) sorted by relevance
26 u32 ret; in DEMOGFDReadVertexShader() local86 u32 ret; in DEMOGFDReadPixelShader() local152 u32 ret; in DEMOGFDReadGeometryShader() local228 u32 ret; in DEMOGFDReadComputeShader() local287 u32 ret; in DEMOGFDReadTexture() local
221 float ret = this->width; in GetWidth() local242 float ret = this->height; in GetHeight() local261 float ret = this->maxHeight; in GetMaxHeight() local
35 void *ret = NULL; in sbrk() local
123 BOOL ret; in GFDGetVertexShader() local196 BOOL ret; in GFDGetPixelShader() local269 BOOL ret; in GFDGetGeometryShader() local356 BOOL ret; in GFDGetComputeShader() local810 BOOL ret; in GFDGetTexture() local899 BOOL ret; in GFDGetGX2RTexture() local
66 …static TimeSpan FromNanoSeconds(s64 nanoSeconds) { TimeSpan ret; ret.m_NanoSeconds = nanoSeconds; … in FromNanoSeconds() local
35 SRes ret; in memStreamLook() local58 SRes ret; in memStreamSkip() local80 SRes ret; in memStreamRead() local292 UINT32 ret; in sCountDirsNeeded() local
506 UINT32 ret; in sCountDirsNeeded() local
250 bool ret = false; in DDSSaveFile() local