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Searched defs:result (Results 1 – 25 of 145) sorted by relevance

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/NW4C-2.0.3/demos/snd/holdSound/sources/
DHoldSoundApp.cpp93 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local
104 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local
159 bool result = m_ArchivePlayer.HoldSound( &m_Handle[0], SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local
165 bool result = m_ArchivePlayer.HoldSound( &m_Handle[1], SE_YOSHI ).IsSuccess(); in OnUpdatePad() local
171 bool result = m_ArchivePlayer.HoldSound( &m_Handle[2], STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local
/NW4C-2.0.3/demos/snd/simple/sources/
DSimpleApp.cpp93 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local
104 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local
142 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local
149 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() local
156 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundStartable.cpp89 StartResult result = detail_SetupSound( in StartSound() local
121 StartResult result( StartResult::START_ERR_INVALID_LABEL_STRING ); in StartSound() local
147 StartResult result( StartResult::START_SUCCESS ); in HoldSound() local
151 StartResult result = detail_SetupSound( in HoldSound() local
184 StartResult result( StartResult::START_ERR_INVALID_LABEL_STRING ); in HoldSound() local
235 StartResult result( StartResult::START_ERR_INVALID_LABEL_STRING ); in PrepareSound() local
Dsnd_WaveSoundFile.cpp175 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PAN ); in GetPan() local
182 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PAN ); in GetSurroundPan() local
189 bool result = optionParameter.GetValueF32( &value, WAVE_SOUND_INFO_PITCH ); in GetPitch() local
198 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_SEND ); in GetSendValue() local
225 bool result = optionParameter.GetValue( &offsetToReference, WAVE_SOUND_INFO_ENVELOPE ); in GetAdshrCurve() local
266 bool result = optionParameter.GetValue( &value, NOTE_INFO_KEY ); in GetOriginalKey() local
274 bool result = optionParameter.GetValue( &value, NOTE_INFO_VOLUME ); in GetVolume() local
282 bool result = optionParameter.GetValue( &value, NOTE_INFO_PAN ); in GetPan() local
289 bool result = optionParameter.GetValue( &value, NOTE_INFO_PAN ); in GetSurroundPan() local
296 bool result = optionParameter.GetValueF32( &value, NOTE_INFO_PITCH ); in GetPitch() local
[all …]
Dsnd_SoundArchiveFile.cpp628 bool result = optionParameter.GetValue( &offset, SOUND_INFO_OFFSET_TO_3D_PARAM ); in GetSound3DInfo() local
641 bool result = optionParameter.GetValue( &value, SOUND_INFO_STRING_ID ); in GetStringId() local
652 bool result = optionParameter.GetValue( &value, SOUND_INFO_PAN_PARAM ); in GetPanMode() local
663 bool result = optionParameter.GetValue( &value, SOUND_INFO_PAN_PARAM ); in GetPanCurve() local
674 bool result = optionParameter.GetValue( &value, SOUND_INFO_PLAYER_PARAM ); in GetPlayerPriority() local
685 bool result = optionParameter.GetValue( &value, SOUND_INFO_PLAYER_PARAM ); in GetActorPlayerId() local
696 bool result = optionParameter.GetValue( &value, SOUND_INFO_USER_PARAM ); in GetUserParam() local
706 bool result = optionParameter.GetValue( &value, SOUND_INFO_OFFSET_TO_CTR_PARAM ); in IsFrontBypass() local
744 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PRIORITY ); in GetChannelPriority() local
755 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PRIORITY ); in GetIsReleasePriorityFix() local
[all …]
Dsnd_SoundArchivePlayer.cpp405 bool result = playerHeap->Create( buf, heapSize ); in CreatePlayerHeap() local
777 result( SoundStartable::StartResult::START_ERR_NOT_AVAILABLE ); in detail_SetupSoundImpl() local
791 result( SoundStartable::StartResult::START_ERR_INVALID_SOUNDID ); in detail_SetupSoundImpl() local
889 result( SoundStartable::StartResult::START_ERR_NOT_ENOUGH_INSTANCE ); in detail_SetupSoundImpl() local
911 result( SoundStartable::StartResult::START_ERR_NOT_ENOUGH_INSTANCE ); in detail_SetupSoundImpl() local
933 result( SoundStartable::StartResult::START_ERR_NOT_ENOUGH_INSTANCE ); in detail_SetupSoundImpl() local
942 result( SoundStartable::StartResult::START_ERR_INVALID_SOUNDID ); in detail_SetupSoundImpl() local
952 result( SoundStartable::StartResult::START_ERR_UNKNOWN ); in detail_SetupSoundImpl() local
974 result( SoundStartable::StartResult::START_ERR_INVALID_SOUNDID ); in detail_SetupSoundImpl() local
992 StartResult result = PrepareSequenceSoundImpl( in detail_SetupSoundImpl() local
[all …]
Dsnd_BankFile.cpp301 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_KEY ); in GetOriginalKey() local
309 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_VOLUME ); in GetVolume() local
317 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_PAN ); in GetPan() local
326 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_PAN ); in GetSurroundPan() local
335 bool result = optionParameter.GetValueF32( &value, VELOCITY_REGION_PITCH ); in GetPitch() local
343 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_INSTRUMENT_NOTE_PARAM ); in IsIgnoreNoteOff() local
351 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_INSTRUMENT_NOTE_PARAM ); in GetKeyGroup() local
359 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_INSTRUMENT_NOTE_PARAM ); in GetInterpolationType() local
367 bool result = optionParameter.GetValue( &offsetToReference, VELOCITY_REGION_ENVELOPE ); in GetAdshrCurve() local
/NW4C-2.0.3/demos/snd/labelString/sources/
DLabelStringApp.cpp106 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local
117 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local
174 bool result = m_ArchivePlayer.StartSound( &m_Handle, "SEQ_MARIOKART" ).IsSuccess(); in OnUpdatePad() local
181 bool result = m_ArchivePlayer.StartSound( &m_Handle, "SE_YOSHI" ).IsSuccess(); in OnUpdatePad() local
188 bool result = m_ArchivePlayer.StartSound( &m_Handle, "STRM_MARIOKART" ).IsSuccess(); in OnUpdatePad() local
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneNode.cpp48 Result result = node->Initialize(allocator); in Create() local
75 Result result = node->Initialize(allocator); in Create() local
101 Result result = INITIALIZE_RESULT_OK; in CreateAnimBinding() local
156 Result result = INITIALIZE_RESULT_OK; in CreateChildren() local
190 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks() local
224 Result result = INITIALIZE_RESULT_OK; in Initialize() local
Dgfx_TransformNode.cpp72 Result result = node->Initialize(allocator); in Create() local
100 Result result = node->Initialize(allocator); in Create() local
117 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks() local
237 Result result = INITIALIZE_RESULT_OK; in Initialize() local
Dgfx_AmbientLight.cpp54 Result result = light->Initialize(allocator); in Create() local
111 Result result = light->Initialize(allocator); in Create() local
194 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue() local
212 Result result = INITIALIZE_RESULT_OK; in Initialize() local
Dgfx_HemiSphereLight.cpp56 Result result = light->Initialize(allocator); in Create() local
113 Result result = light->Initialize(allocator); in Create() local
195 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue() local
213 Result result = INITIALIZE_RESULT_OK; in Initialize() local
Dgfx_Model.cpp58 Result result = node->Initialize(allocator); in Create() local
74 Result result = INITIALIZE_RESULT_OK; in Initialize() local
230 Result result = INITIALIZE_RESULT_OK; in CreateAnimGroups() local
306 Result result = INITIALIZE_RESULT_OK; in CreateMaterials() local
378 Result result = INITIALIZE_RESULT_OK; in CreateResMeshes() local
440 Result result = INITIALIZE_RESULT_OK; in CreateResMeshNodeVisibilities() local
501 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks() local
535 Result result = INITIALIZE_RESULT_OK; in CreateMaterialActivator() local
Dgfx_VertexLight.cpp57 Result result = light->Initialize(allocator); in Create() local
114 Result result = light->Initialize(allocator); in Create() local
213 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue() local
231 Result result = INITIALIZE_RESULT_OK; in Initialize() local
/NW4C-2.0.3/include/nw/anim/
Danim_AnimBlend.h130 virtual bool PostBlend(AnimResult* result, const float* weights) const in PostBlend()
264 virtual void Apply(void* target, const AnimResult* result) const in Apply()
270 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult()
318 virtual void Apply(void* target, const AnimResult* result) const in Apply()
324 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult()
376 virtual void Apply(void* target, const AnimResult* result) const in Apply()
382 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult()
442 virtual void Apply(void* target, const AnimResult* result) const in Apply()
447 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult()
505 virtual void Apply(void* target, const AnimResult* result) const in Apply()
[all …]
/NW4C-2.0.3/demos/snd/effect/sources/
Dmain.cpp164 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local
175 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local
232 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local
241 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() local
250 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local
334 … bool result = nw::snd::SoundSystem::AppendEffect( nw::snd::AUX_BUS_A, &m_NwFxReverb ); in InitializeEffect() local
354 … bool result = nw::snd::SoundSystem::AppendEffect( nw::snd::AUX_BUS_A, &m_NwFxDelay ); in InitializeEffect() local
379 … bool result = nw::snd::SoundSystem::AppendEffect( nw::snd::AUX_BUS_A, &m_NnFxReverb ); in InitializeEffect() local
399 … bool result = nw::snd::SoundSystem::AppendEffect( nw::snd::AUX_BUS_A, &m_NnFxDelay ); in InitializeEffect() local
/NW4C-2.0.3/demos/snd/withSdk/sources/
Dmain.cpp171 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local
182 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local
205 nn::Result result = fileReader.TryInitialize( SDK_WAV_NAME ); in InitializeSdkVoice() local
329 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local
336 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local
377 nn::Result result = nn::snd::Finalize(); in OnUpdatePad() local
387 nn::Result result = nn::dsp::LoadDefaultComponent(); in OnUpdatePad() local
/NW4C-2.0.3/demos/snd/externalFile/sources/
DexternalFileApp.cpp110 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local
121 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local
160 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_YOSHI ).IsSuccess(); in OnUpdatePad() local
167 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_WIHAHO ).IsSuccess(); in OnUpdatePad() local
/NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/
Dmain.cpp196 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local
207 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local
230 nn::Result result = fileReader.TryInitialize( SDK_WAV_NAME ); in InitializeSdkVoice() local
353 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local
360 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local
401 nn::Result result = nn::snd::Finalize(); in OnUpdatePad() local
411 nn::Result result = nn::dsp::LoadDefaultComponent(); in OnUpdatePad() local
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResLookupTable.cpp52 Result result = RESOURCE_RESULT_OK; in ResImageLut_Setup() local
64 Result result = RESOURCE_RESULT_OK; in ResReferenceLut_Setup() local
97 Result result = RESOURCE_RESULT_OK; in Setup() local
171 Result result = RESOURCE_RESULT_OK; in Setup() local
/NW4C-2.0.3/demos/snd/memorySoundArchive/sources/
DMemorySoundArchiveApp.cpp77 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local
117 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local
124 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() local
/NW4C-2.0.3/demos/snd/playerHeap/sources/
DplayerHeapApp.cpp112 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local
153 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_YOSHI ).IsSuccess(); in OnUpdatePad() local
159 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_WIHAHO ).IsSuccess(); in OnUpdatePad() local
/NW4C-2.0.3/demos/snd/filter/sources/
Dmain.cpp186 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local
197 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local
249 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local
257 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() local
265 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local
/NW4C-2.0.3/demos/snd/soundActor/sources/
DSoundActorApp.cpp107 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local
118 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local
162 bool result = m_Actor.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() local
/NW4C-2.0.3/demos/snd/hioSoundArchive/sources/
Dmain.cpp52 s32 result = nn::hio::GetEnvironmentVariable( in GetHioNw4cRoot() local
71 bool result = file.Open( in OpenLatestCopyFile() local
135 nn::Result result = nn::hio::Initialize( MemAlloc( nn::hio::WORKMEMORY_SIZE ) ); in OnInitialize() local
184 bool result = m_ArchivePlayer.Initialize( in InitializeSoundManager() local
199 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundManager() local

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