| /NW4C-2.0.3/demos/snd/holdSound/sources/ |
| D | HoldSoundApp.cpp | 93 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local 104 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local 159 bool result = m_ArchivePlayer.HoldSound( &m_Handle[0], SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local 165 bool result = m_ArchivePlayer.HoldSound( &m_Handle[1], SE_YOSHI ).IsSuccess(); in OnUpdatePad() local 171 bool result = m_ArchivePlayer.HoldSound( &m_Handle[2], STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local
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| /NW4C-2.0.3/demos/snd/simple/sources/ |
| D | SimpleApp.cpp | 93 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local 104 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local 142 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local 149 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() local 156 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_SoundStartable.cpp | 89 StartResult result = detail_SetupSound( in StartSound() local 121 StartResult result( StartResult::START_ERR_INVALID_LABEL_STRING ); in StartSound() local 147 StartResult result( StartResult::START_SUCCESS ); in HoldSound() local 151 StartResult result = detail_SetupSound( in HoldSound() local 184 StartResult result( StartResult::START_ERR_INVALID_LABEL_STRING ); in HoldSound() local 235 StartResult result( StartResult::START_ERR_INVALID_LABEL_STRING ); in PrepareSound() local
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| D | snd_WaveSoundFile.cpp | 175 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PAN ); in GetPan() local 182 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PAN ); in GetSurroundPan() local 189 bool result = optionParameter.GetValueF32( &value, WAVE_SOUND_INFO_PITCH ); in GetPitch() local 198 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_SEND ); in GetSendValue() local 225 bool result = optionParameter.GetValue( &offsetToReference, WAVE_SOUND_INFO_ENVELOPE ); in GetAdshrCurve() local 266 bool result = optionParameter.GetValue( &value, NOTE_INFO_KEY ); in GetOriginalKey() local 274 bool result = optionParameter.GetValue( &value, NOTE_INFO_VOLUME ); in GetVolume() local 282 bool result = optionParameter.GetValue( &value, NOTE_INFO_PAN ); in GetPan() local 289 bool result = optionParameter.GetValue( &value, NOTE_INFO_PAN ); in GetSurroundPan() local 296 bool result = optionParameter.GetValueF32( &value, NOTE_INFO_PITCH ); in GetPitch() local [all …]
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| D | snd_SoundArchiveFile.cpp | 628 bool result = optionParameter.GetValue( &offset, SOUND_INFO_OFFSET_TO_3D_PARAM ); in GetSound3DInfo() local 641 bool result = optionParameter.GetValue( &value, SOUND_INFO_STRING_ID ); in GetStringId() local 652 bool result = optionParameter.GetValue( &value, SOUND_INFO_PAN_PARAM ); in GetPanMode() local 663 bool result = optionParameter.GetValue( &value, SOUND_INFO_PAN_PARAM ); in GetPanCurve() local 674 bool result = optionParameter.GetValue( &value, SOUND_INFO_PLAYER_PARAM ); in GetPlayerPriority() local 685 bool result = optionParameter.GetValue( &value, SOUND_INFO_PLAYER_PARAM ); in GetActorPlayerId() local 696 bool result = optionParameter.GetValue( &value, SOUND_INFO_USER_PARAM ); in GetUserParam() local 706 bool result = optionParameter.GetValue( &value, SOUND_INFO_OFFSET_TO_CTR_PARAM ); in IsFrontBypass() local 744 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PRIORITY ); in GetChannelPriority() local 755 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PRIORITY ); in GetIsReleasePriorityFix() local [all …]
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| D | snd_SoundArchivePlayer.cpp | 405 bool result = playerHeap->Create( buf, heapSize ); in CreatePlayerHeap() local 777 result( SoundStartable::StartResult::START_ERR_NOT_AVAILABLE ); in detail_SetupSoundImpl() local 791 result( SoundStartable::StartResult::START_ERR_INVALID_SOUNDID ); in detail_SetupSoundImpl() local 889 result( SoundStartable::StartResult::START_ERR_NOT_ENOUGH_INSTANCE ); in detail_SetupSoundImpl() local 911 result( SoundStartable::StartResult::START_ERR_NOT_ENOUGH_INSTANCE ); in detail_SetupSoundImpl() local 933 result( SoundStartable::StartResult::START_ERR_NOT_ENOUGH_INSTANCE ); in detail_SetupSoundImpl() local 942 result( SoundStartable::StartResult::START_ERR_INVALID_SOUNDID ); in detail_SetupSoundImpl() local 952 result( SoundStartable::StartResult::START_ERR_UNKNOWN ); in detail_SetupSoundImpl() local 974 result( SoundStartable::StartResult::START_ERR_INVALID_SOUNDID ); in detail_SetupSoundImpl() local 992 StartResult result = PrepareSequenceSoundImpl( in detail_SetupSoundImpl() local [all …]
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| D | snd_BankFile.cpp | 301 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_KEY ); in GetOriginalKey() local 309 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_VOLUME ); in GetVolume() local 317 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_PAN ); in GetPan() local 326 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_PAN ); in GetSurroundPan() local 335 bool result = optionParameter.GetValueF32( &value, VELOCITY_REGION_PITCH ); in GetPitch() local 343 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_INSTRUMENT_NOTE_PARAM ); in IsIgnoreNoteOff() local 351 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_INSTRUMENT_NOTE_PARAM ); in GetKeyGroup() local 359 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_INSTRUMENT_NOTE_PARAM ); in GetInterpolationType() local 367 bool result = optionParameter.GetValue( &offsetToReference, VELOCITY_REGION_ENVELOPE ); in GetAdshrCurve() local
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| /NW4C-2.0.3/demos/snd/labelString/sources/ |
| D | LabelStringApp.cpp | 106 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local 117 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local 174 bool result = m_ArchivePlayer.StartSound( &m_Handle, "SEQ_MARIOKART" ).IsSuccess(); in OnUpdatePad() local 181 bool result = m_ArchivePlayer.StartSound( &m_Handle, "SE_YOSHI" ).IsSuccess(); in OnUpdatePad() local 188 bool result = m_ArchivePlayer.StartSound( &m_Handle, "STRM_MARIOKART" ).IsSuccess(); in OnUpdatePad() local
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SceneNode.cpp | 48 Result result = node->Initialize(allocator); in Create() local 75 Result result = node->Initialize(allocator); in Create() local 101 Result result = INITIALIZE_RESULT_OK; in CreateAnimBinding() local 156 Result result = INITIALIZE_RESULT_OK; in CreateChildren() local 190 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks() local 224 Result result = INITIALIZE_RESULT_OK; in Initialize() local
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| D | gfx_TransformNode.cpp | 72 Result result = node->Initialize(allocator); in Create() local 100 Result result = node->Initialize(allocator); in Create() local 117 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks() local 237 Result result = INITIALIZE_RESULT_OK; in Initialize() local
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| D | gfx_AmbientLight.cpp | 54 Result result = light->Initialize(allocator); in Create() local 111 Result result = light->Initialize(allocator); in Create() local 194 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue() local 212 Result result = INITIALIZE_RESULT_OK; in Initialize() local
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| D | gfx_HemiSphereLight.cpp | 56 Result result = light->Initialize(allocator); in Create() local 113 Result result = light->Initialize(allocator); in Create() local 195 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue() local 213 Result result = INITIALIZE_RESULT_OK; in Initialize() local
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| D | gfx_Model.cpp | 58 Result result = node->Initialize(allocator); in Create() local 74 Result result = INITIALIZE_RESULT_OK; in Initialize() local 230 Result result = INITIALIZE_RESULT_OK; in CreateAnimGroups() local 306 Result result = INITIALIZE_RESULT_OK; in CreateMaterials() local 378 Result result = INITIALIZE_RESULT_OK; in CreateResMeshes() local 440 Result result = INITIALIZE_RESULT_OK; in CreateResMeshNodeVisibilities() local 501 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks() local 535 Result result = INITIALIZE_RESULT_OK; in CreateMaterialActivator() local
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| D | gfx_VertexLight.cpp | 57 Result result = light->Initialize(allocator); in Create() local 114 Result result = light->Initialize(allocator); in Create() local 213 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue() local 231 Result result = INITIALIZE_RESULT_OK; in Initialize() local
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| /NW4C-2.0.3/include/nw/anim/ |
| D | anim_AnimBlend.h | 130 virtual bool PostBlend(AnimResult* result, const float* weights) const in PostBlend() 264 virtual void Apply(void* target, const AnimResult* result) const in Apply() 270 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult() 318 virtual void Apply(void* target, const AnimResult* result) const in Apply() 324 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult() 376 virtual void Apply(void* target, const AnimResult* result) const in Apply() 382 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult() 442 virtual void Apply(void* target, const AnimResult* result) const in Apply() 447 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult() 505 virtual void Apply(void* target, const AnimResult* result) const in Apply() [all …]
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| /NW4C-2.0.3/demos/snd/effect/sources/ |
| D | main.cpp | 164 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local 175 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local 232 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local 241 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() local 250 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local 334 … bool result = nw::snd::SoundSystem::AppendEffect( nw::snd::AUX_BUS_A, &m_NwFxReverb ); in InitializeEffect() local 354 … bool result = nw::snd::SoundSystem::AppendEffect( nw::snd::AUX_BUS_A, &m_NwFxDelay ); in InitializeEffect() local 379 … bool result = nw::snd::SoundSystem::AppendEffect( nw::snd::AUX_BUS_A, &m_NnFxReverb ); in InitializeEffect() local 399 … bool result = nw::snd::SoundSystem::AppendEffect( nw::snd::AUX_BUS_A, &m_NnFxDelay ); in InitializeEffect() local
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| /NW4C-2.0.3/demos/snd/withSdk/sources/ |
| D | main.cpp | 171 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local 182 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local 205 nn::Result result = fileReader.TryInitialize( SDK_WAV_NAME ); in InitializeSdkVoice() local 329 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local 336 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local 377 nn::Result result = nn::snd::Finalize(); in OnUpdatePad() local 387 nn::Result result = nn::dsp::LoadDefaultComponent(); in OnUpdatePad() local
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| /NW4C-2.0.3/demos/snd/externalFile/sources/ |
| D | externalFileApp.cpp | 110 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local 121 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local 160 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_YOSHI ).IsSuccess(); in OnUpdatePad() local 167 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_WIHAHO ).IsSuccess(); in OnUpdatePad() local
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| /NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/ |
| D | main.cpp | 196 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local 207 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local 230 nn::Result result = fileReader.TryInitialize( SDK_WAV_NAME ); in InitializeSdkVoice() local 353 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local 360 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local 401 nn::Result result = nn::snd::Finalize(); in OnUpdatePad() local 411 nn::Result result = nn::dsp::LoadDefaultComponent(); in OnUpdatePad() local
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| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResLookupTable.cpp | 52 Result result = RESOURCE_RESULT_OK; in ResImageLut_Setup() local 64 Result result = RESOURCE_RESULT_OK; in ResReferenceLut_Setup() local 97 Result result = RESOURCE_RESULT_OK; in Setup() local 171 Result result = RESOURCE_RESULT_OK; in Setup() local
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| /NW4C-2.0.3/demos/snd/memorySoundArchive/sources/ |
| D | MemorySoundArchiveApp.cpp | 77 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local 117 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local 124 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() local
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| /NW4C-2.0.3/demos/snd/playerHeap/sources/ |
| D | playerHeapApp.cpp | 112 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local 153 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_YOSHI ).IsSuccess(); in OnUpdatePad() local 159 bool result = m_ArchivePlayer.StartSound( &m_Handle, WSD_WIHAHO ).IsSuccess(); in OnUpdatePad() local
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| /NW4C-2.0.3/demos/snd/filter/sources/ |
| D | main.cpp | 186 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local 197 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local 249 bool result = m_ArchivePlayer.StartSound( &m_Handle, SEQ_MARIOKART ).IsSuccess(); in OnUpdatePad() local 257 bool result = m_ArchivePlayer.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() local 265 bool result = m_ArchivePlayer.StartSound( &m_Handle, STRM_MARIOKART ).IsSuccess(); in OnUpdatePad() local
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| /NW4C-2.0.3/demos/snd/soundActor/sources/ |
| D | SoundActorApp.cpp | 107 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() local 118 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() local 162 bool result = m_Actor.StartSound( &m_Handle, SE_YOSHI ).IsSuccess(); in OnUpdatePad() local
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| /NW4C-2.0.3/demos/snd/hioSoundArchive/sources/ |
| D | main.cpp | 52 s32 result = nn::hio::GetEnvironmentVariable( in GetHioNw4cRoot() local 71 bool result = file.Open( in OpenLatestCopyFile() local 135 nn::Result result = nn::hio::Initialize( MemAlloc( nn::hio::WORKMEMORY_SIZE ) ); in OnInitialize() local 184 bool result = m_ArchivePlayer.Initialize( in InitializeSoundManager() local 199 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundManager() local
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