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Searched defs:resTexture (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp133 ResTexture resTexture = resTextureMapper.GetTexture(); in ResPixelBasedTextureMapper_Setup() local
188 ResTexture resTexture = resTextureMapper.GetTexture(); in ResPixelBasedTextureMapper_Cleanup() local
200 ResTexture resTexture = resTextureMapper.GetTexture(); in ResProceduralTextureMapper_Cleanup() local
229 ResTexture resTexture = resPixelBasedTextureMapper.GetTexture(); in ResPixelBasedTextureMapper_CloneDynamic() local
292 ResTexture resTexture = resProceduralTextureMapper.GetTexture(); in ResProceduralTextureMapper_CloneDynamic() local
497 ResTextureMapper::SetTexture(ResTexture resTexture) in SetTexture()
549 ResTexture resTexture) in ReferResTexture()
607 ResTexture resTexture, in SetupTexture()
Dgfx_ResUtil.cpp84 ResTexture resTexture = graphicsFile.GetTextures(path); in GetReferenceTextureTarget() local
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_OffScreenBuffer.cpp33 …Buffer(os::IAllocator* pAllocator, const Description& description, ResPixelBasedTexture resTexture) in OffScreenBuffer()
Dgfx_IRenderTarget.cpp50 IRenderTarget::CreateOffScreenBuffer(os::IAllocator* allocator, ResTexture resTexture) in CreateOffScreenBuffer()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp536 nw::gfx::res::ResTexture resTexture = resTextureMapper.GetTexture().Dereference(); in ChangeMaterial() local