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Searched defs:resTexture (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp99 ResTexture resTexture = resTextureMapper.GetTexture(); in ResPixelBasedTextureMapper_Setup() local
154 ResTexture resTexture = resTextureMapper.GetTexture(); in ResPixelBasedTextureMapper_Cleanup() local
166 ResTexture resTexture = resTextureMapper.GetTexture(); in ResProceduralTextureMapper_Cleanup() local
195 ResTexture resTexture = resPixelBasedTextureMapper.GetTexture(); in ResPixelBasedTextureMapper_CloneDynamic() local
258 ResTexture resTexture = resProceduralTextureMapper.GetTexture(); in ResProceduralTextureMapper_CloneDynamic() local
465 ResTextureMapper::SetTexture(ResTexture resTexture) in SetTexture()
552 ResTexture resTexture) in ReferResTexture()
610 ResTexture resTexture, in SetupTexture()
Dgfx_ResUtil.cpp82 ResTexture resTexture = graphicsFile.GetTextures(path); in GetReferenceTextureTarget() local
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_OffScreenBuffer.cpp31 …Buffer(os::IAllocator* pAllocator, const Description& description, ResPixelBasedTexture resTexture) in OffScreenBuffer()
Dgfx_IRenderTarget.cpp48 IRenderTarget::CreateOffScreenBuffer(os::IAllocator* allocator, ResTexture resTexture) in CreateOffScreenBuffer()
/NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp542 nw::gfx::res::ResTexture resTexture = resTextureMapper.GetTexture().Dereference(); in ChangeMaterial() local