Searched defs:resObj (Results 1 – 16 of 16) sorted by relevance
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_SceneObject.h | 83 SceneObject(os::IAllocator* allocator, ResSceneObject resObj) in SceneObject()
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| D | gfx_Light.h | 114 ResTransformNode resObj, in Light()
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| D | gfx_AmbientLight.h | 204 ResAmbientLight resObj, in AmbientLight()
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| D | gfx_HemiSphereLight.h | 205 ResHemiSphereLight resObj, in HemiSphereLight()
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| D | gfx_VertexLight.h | 246 ResVertexLight resObj, in VertexLight()
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| D | gfx_FragmentLight.h | 285 ResFragmentLight resObj, in FragmentLight()
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| D | gfx_LightSet.h | 327 ResLightSet resObj, in LightSet()
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| D | gfx_Fog.h | 274 ResFog resObj, in Fog()
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| D | gfx_SceneNode.h | 570 ResSceneNode resObj, in SceneNode()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_TransformNode.cpp | 36 ResTransformNode resObj, in TransformNode()
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| D | gfx_ParticleCollection.cpp | 834 ResParticleCollection resObj in ParticleCollection()
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| D | gfx_ParticleEmitter.cpp | 250 ResParticleEmitter resObj, in ParticleEmitter()
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| D | gfx_ParticleShape.cpp | 650 ResParticleShape resObj) in ParticleShape()
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| D | gfx_Camera.cpp | 41 ResTransformNode resObj, in Camera()
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| D | gfx_ParticleSet.cpp | 3617 ResParticleSet resObj, in ParticleSet()
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Particle.cpp | 34 gfx::ResTransformNode resObj, in ParticleHandle()
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