Home
last modified time | relevance | path

Searched defs:resObj (Results 1 – 16 of 16) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneObject.h83 SceneObject(os::IAllocator* allocator, ResSceneObject resObj) in SceneObject()
Dgfx_Light.h114 ResTransformNode resObj, in Light()
Dgfx_AmbientLight.h204 ResAmbientLight resObj, in AmbientLight()
Dgfx_HemiSphereLight.h205 ResHemiSphereLight resObj, in HemiSphereLight()
Dgfx_VertexLight.h246 ResVertexLight resObj, in VertexLight()
Dgfx_FragmentLight.h285 ResFragmentLight resObj, in FragmentLight()
Dgfx_LightSet.h327 ResLightSet resObj, in LightSet()
Dgfx_Fog.h274 ResFog resObj, in Fog()
Dgfx_SceneNode.h570 ResSceneNode resObj, in SceneNode()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_TransformNode.cpp36 ResTransformNode resObj, in TransformNode()
Dgfx_ParticleCollection.cpp834 ResParticleCollection resObj in ParticleCollection()
Dgfx_ParticleEmitter.cpp250 ResParticleEmitter resObj, in ParticleEmitter()
Dgfx_ParticleShape.cpp650 ResParticleShape resObj) in ParticleShape()
Dgfx_Camera.cpp41 ResTransformNode resObj, in Camera()
Dgfx_ParticleSet.cpp3617 ResParticleSet resObj, in ParticleSet()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Particle.cpp34 gfx::ResTransformNode resObj, in ParticleHandle()