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Searched defs:resModel (Results 1 – 14 of 14) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_Model.cpp236 ResModel resModel = GetResModel(); in CreateAnimGroups() local
332 ResModel resModel = this->GetResModel(); in CreateMaterials() local
378 ResModel resModel = this->GetResModel(); in CreateResMeshes() local
440 ResModel resModel = this->GetResModel(); in CreateResMeshNodeVisibilities() local
Dgfx_SkeletalModel.cpp44 ResSkeletalModel resModel = ResStaticCast<ResSkeletalModel>(resource); in Create() local
143 ResSkeletalModel resModel = *reinterpret_cast<ResSkeletalModel*>(&resSceneObject); in CreateSkeletalAnimGroup() local
/NW4C-1.3.3/include/nw/gfx/
Dgfx_SkeletalModel.h211 ResSkeletalModel resModel) const in GetMemorySizeInternal()
372 ResSkeletalModel resModel, in GetMemorySizeForInitialize()
Dgfx_Model.h217 ResModel resModel, in GetMemorySizeInternal()
670 ResModel resModel, in GetMemorySizeForInitialize()
Dgfx_RenderQueue.h150 ResModel resModel; member
201 ResModel resModel; member
/NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp224 nw::gfx::ResSkeletalModel resModel = model->GetResSkeletalModel(); in InitializeSkeletalAnim() local
/NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp233 nw::gfx::ResSkeletalModel resModel = model->GetResSkeletalModel(); in InitializeSkeletalAnim() local
/NW4C-1.3.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp239 nw::gfx::ResSkeletalModel resModel = model->GetResSkeletalModel(); in InitializeSkeletalAnim() local
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp243 nw::gfx::ResSkeletalModel resModel = pSkelModel->GetResSkeletalModel(); in CreateModel() local
/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp275 nw::gfx::ResSkeletalModel resModel = model->GetResSkeletalModel(); in InitializeSkeletalAnim() local
/NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp237 nw::gfx::ResSkeletalModel resModel = model->GetResSkeletalModel(); in InitializeSkeletalAnim() local
/NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp612 nw::gfx::ResModel resModel = (*node)->GetResModel(); in SubmitView() local
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp498 nw::gfx::ResSkeletalModel resModel = model->GetResSkeletalModel(); in InitializeSkeletalAnim() local
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp491 nw::gfx::ResSkeletalModel resModel = model->GetResSkeletalModel(); in InitializeSkeletalAnim() local