Searched defs:resImage (Results 1 – 3 of 3) sorted by relevance
135 TexImage2D( u32 texID, ResPixelBasedImage resImage, u32 loadFlag ) in TexImage2D()199 DeleteImage2D( u32 texID, ResPixelBasedImage resImage ) in DeleteImage2D()218 SetTexImage2D( u32 texID, ResPixelBasedImage resImage, u32 loadFlag ) in SetTexImage2D()263 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Setup() local290 ResPixelBasedImage resImage = resSdwTex.GetImage(); in ResShadowTexture_Setup() local323 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Setup() local403 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Cleanup() local425 ResPixelBasedImage resImage = resSdwTex.GetImage(); in ResShadowTexture_Cleanup() local449 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Cleanup() local
707 ResPixelBasedImage resImage = texture.GetImage(); in SetupTextureMapperCommand() local753 … ResPixelBasedImage resImage = texture.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in VerifyCubeTextureAddress_() local831 … ResPixelBasedImage resImage = texture.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in SetupTextureMapperCommand() local867 ResPixelBasedImage resImage = texture.GetImage(); in SetupTextureMapperCommand() local
1137 nw::gfx::ResPixelBasedImage resImage = resImageTexture.GetImage(); in operator() local1148 …nw::gfx::ResPixelBasedImage resImage = resCubeTexture.GetImage( nw::gfx::ResCubeTexture::CubeFace(… in operator() local