Searched defs:resImage (Results 1 – 3 of 3) sorted by relevance
73 TexImage2D( u32 texID, ResPixelBasedImage resImage, u32 loadFlag ) in TexImage2D()138 DeleteImage2D( u32 texID, ResPixelBasedImage resImage ) in DeleteImage2D()157 SetTexImage2D( u32 texID, ResPixelBasedImage resImage, u32 loadFlag ) in SetTexImage2D()202 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Setup() local229 ResPixelBasedImage resImage = resSdwTex.GetImage(); in ResShadowTexture_Setup() local262 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Setup() local343 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Cleanup() local365 ResPixelBasedImage resImage = resSdwTex.GetImage(); in ResShadowTexture_Cleanup() local389 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Cleanup() local
710 ResPixelBasedImage resImage = texture.GetImage(); in SetupTextureMapperCommand() local750 … ResPixelBasedImage resImage = texture.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in VerifyCubeTextureAddress_() local822 … ResPixelBasedImage resImage = texture.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in SetupTextureMapperCommand() local858 ResPixelBasedImage resImage = texture.GetImage(); in SetupTextureMapperCommand() local
758 nw::gfx::ResPixelBasedImage resImage = resImageTexture.GetImage(); in operator() local769 …nw::gfx::ResPixelBasedImage resImage = resCubeTexture.GetImage( nw::gfx::ResCubeTexture::CubeFace(… in operator() local