| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 284 gfx::RenderContext* renderContext = this->GetRenderContext(); in SetRenderTarget() local 350 gfx::RenderContext* renderContext = this->GetRenderContext(); in SetSceneEnvironmentSettings() local 372 gfx::RenderContext* renderContext = this->GetRenderContext(); in SetEnvironment() local 475 gfx::RenderContext* renderContext = this->GetRenderContext(); in RenderScene() local 542 gfx::RenderContext* renderContext = this->GetRenderContext(); in RenderStereoScene() local 677 gfx::RenderContext* renderContext = this->GetRenderContext(); in TransferBuffer() local
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_MeshRenderer.h | 71 void SetRenderContext(RenderContext* renderContext) in SetRenderContext()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 76 virtual void Invoke(nw::gfx::RenderContext* renderContext) in Invoke() 121 virtual void Invoke(nw::gfx::RenderContext* renderContext) in Invoke() 157 virtual void Invoke(nw::gfx::RenderContext* renderContext) in Invoke() 201 virtual void Invoke(nw::gfx::RenderContext* renderContext) in Invoke() 961 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in SubmitView() local 1052 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in RenderScene() local 1109 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 76 virtual void Invoke(nw::gfx::RenderContext* renderContext) in Invoke() 121 virtual void Invoke(nw::gfx::RenderContext* renderContext) in Invoke() 157 virtual void Invoke(nw::gfx::RenderContext* renderContext) in Invoke() 201 virtual void Invoke(nw::gfx::RenderContext* renderContext) in Invoke() 895 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in SubmitView() local 986 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in RenderScene() local 1043 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 78 virtual void Invoke(nw::gfx::RenderContext* renderContext) in Invoke() 102 virtual void Invoke(nw::gfx::RenderContext* renderContext) in Invoke() 565 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in SubmitView() local 674 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | main.cpp | 450 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in CreateGfxCache() local 549 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| D | SmSceneCtrl.cpp | 57 SmSceneCtrl::SmSceneCtrl( nw::gfx::RenderContext* renderContext ) in SmSceneCtrl()
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_DirectMaterialActivator.cpp | 48 DirectMaterialActivator::Activate(RenderContext* renderContext, const Material* material) in Activate()
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| D | gfx_MaterialState.cpp | 222 RenderContext* renderContext, in ActivateTextureCoordinators() 503 RenderContext* renderContext, in ActivateParticleTextureCoordinators()
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| D | gfx_ParticleMaterialActivator.cpp | 50 ParticleMaterialActivator::Activate(RenderContext* renderContext, const Material* material) in Activate()
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| D | gfx_SimpleMaterialActivator.cpp | 49 SimpleMaterialActivator::Activate(RenderContext* renderContext, const Material* material) in Activate()
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| D | gfx_MaterialActivator.cpp | 48 MaterialActivator::Activate(RenderContext* renderContext, const Material* material) in Activate()
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| /NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 428 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 401 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 445 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 365 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 415 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 553 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 483 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 494 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 510 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 484 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 494 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 505 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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| /NW4C-1.3.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 492 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() local
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