Home
last modified time | relevance | path

Searched defs:refer (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResUtil.cpp88 ResReferenceTexture refer = ResDynamicCast<ResReferenceTexture>(resTexture); in GetReferenceTextureTarget() local
121 ResReferenceShader refer = ResDynamicCast<ResReferenceShader>(resShader); in GetReferenceShaderTarget() local
Dgfx_ResTextureMapper.cpp617 ResReferenceTexture refer = ResDynamicCast<ResReferenceTexture>(resTexture); in SetupTexture() local
904 ResReferenceTexture refer = ResStaticCast<ResReferenceTexture>(this->GetTexture()); in ForceSetupTexture() local
Dgfx_ResMaterial.cpp351 ResReferenceShader refer = ResDynamicCast<ResReferenceShader>(resShader); in SetupShader() local
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResGraphicsFile.h836 ResReferenceShader refer = in ForeachUnresolvedReferenceShader() local
1054 ResReferenceTexture refer = ResStaticCast<ResReferenceTexture>(texture); in operator() local
1096 ResReferenceLookupTable refer = in CheckReferenceLutAndExec() local