Searched defs:red (Results 1 – 12 of 12) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Body/ |
| D | demo_Body.cpp | 33 void Body::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() 39 …void Body::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alph… in SetColor()
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| D | demo_Particle.cpp | 68 f32 red = static_cast<f32>(::std::rand() % 256) / 256.0f; in InitializeParticle() local
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Utility/ |
| D | demo_Utility.cpp | 267 void GetRandomColor(f32& red, f32& green, f32& blue) in GetRandomColor()
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/ |
| D | demo_RenderSystem.cpp | 179 void RenderSystem::ClearColorDepthStencilBuffer(const GLclampf red, in ClearColorDepthStencilBuffer() 190 void RenderSystem::ClearColorDepthBuffer(const GLclampf red, in ClearColorDepthBuffer() 201 void RenderSystem::ClearColorBuffer(const GLclampf red, const GLclampf green, in ClearColorBuffer()
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| D | demo_FrameBuffer.cpp | 328 void FrameBuffer::ClearColorDepthStencilBuffer(const GLclampf red, const GLclampf green, in ClearColorDepthStencilBuffer() 338 void FrameBuffer::ClearColorDepthBuffer(const GLclampf red, const GLclampf green, in ClearColorDepthBuffer() 347 void FrameBuffer::ClearColorBuffer(const GLclampf red, const GLclampf green, in ClearColorBuffer()
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| D | demo_RenderSystemDrawing.cpp | 155 const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetClearColor() 191 …void RenderSystemDrawing::SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetColor() 196 void RenderSystemDrawing::SetColor(const f32 red, const f32 green, const f32 blue) in SetColor()
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| D | demo_RenderSystemExt.cpp | 157 const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetClearColor()
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| D | demo_GraphicsDrawing.cpp | 180 void GraphicsDrawing::SetColor(const f32 red, const f32 green, const f32 blue) in SetColor() 188 void GraphicsDrawing::SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetColor()
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/ |
| D | demo_TrianglesRenderData.cpp | 544 const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() 560 const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alpha) in SetColor() 575 void TrianglesRenderData::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() 593 void TrianglesRenderData::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, in SetColor()
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| D | demo_TextsRenderData.cpp | 181 void TextsRenderData::SetFontColor(const f32 red, const f32 green, in SetFontColor()
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/ |
| D | TextWriter.cpp | 257 void TextWriter::SetTextColor(u8 red, u8 green, u8 blue, u8 alpha) in SetTextColor()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/ |
| D | gx_VertexBuffer.cpp | 532 void SetCubeColor(const f32& red, const f32& green, const f32& blue, const f32& alpha) in SetCubeColor()
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