Searched defs:rect (Results 1 – 10 of 10) sorted by relevance
154 ut::Rect rect; in CalcFormatStringWidth() local173 ut::Rect rect; in CalcFormatStringHeight() local230 ut::Rect rect; in CalcStringWidth() local247 ut::Rect rect; in CalcStringHeight() local365 ut::Rect rect; in CalcLineWidth() local430 ut::Rect rect(limitRight, 0, 0, 0); in CalcLineRectImpl() local574 ut::Rect rect; in CalcStringRectImpl() local635 ut::Rect rect; in PrintImpl() local
41 void SetRect( nw::ut::Rect& rect ) in SetRect()101 void SetLytRect( nw::ut::Rect& rect ) in SetLytRect()
814 const ut::Rect rect = resource.GetRect(); in GetFrustum() local881 const ut::Rect rect = resource.GetRect(); in GetOrtho() local933 ut::Rect* rect, in GetFrustum()960 const ut::Rect& rect, in SetFrustum()971 ut::Rect* rect, in GetOrtho()998 const ut::Rect& rect, in SetOrtho()
505 ResProjectionRect rect = orthoUpdater.GetRect(); in SetValue() local513 ResProjectionRect rect = orthoUpdater.GetRect(); in SetValue() local523 ResProjectionRect rect = orthoUpdater.GetRect(); in SetValue() local
32 nw::ut::Rect rect; in GetRect() local
264 LytCtrl::setupCamera( nw::ut::Rect rect ) in setupCamera()
258 nw::ut::Rect rect = tabPanelRes->GetRect( "TabBounding00" ); in InitializeScene() local
72 ut::Rect rect, in Viewport()
229 nw::gfx::ResProjectionRect rect = resProjectionUpdater.GetRect(); in CreateFrustumCamera() local287 nw::gfx::ResProjectionRect rect = resProjectionUpdater.GetRect(); in CreateOrthoCamera() local
48 const nw::ut::Rect& rect, in Contains()