Searched defs:rect (Results 1 – 10 of 10) sorted by relevance
152 ut::Rect rect; in CalcFormatStringWidth() local171 ut::Rect rect; in CalcFormatStringHeight() local228 ut::Rect rect; in CalcStringWidth() local245 ut::Rect rect; in CalcStringHeight() local363 ut::Rect rect; in CalcLineWidth() local428 ut::Rect rect(limitRight, 0, 0, 0); in CalcLineRectImpl() local572 ut::Rect rect; in CalcStringRectImpl() local633 ut::Rect rect; in PrintImpl() local
39 void SetRect( nw::ut::Rect& rect ) in SetRect()99 void SetLytRect( nw::ut::Rect& rect ) in SetLytRect()
811 const ut::Rect rect = resource.GetRect(); in GetFrustum() local878 const ut::Rect rect = resource.GetRect(); in GetOrtho() local930 ut::Rect* rect, in GetFrustum()957 const ut::Rect& rect, in SetFrustum()968 ut::Rect* rect, in GetOrtho()995 const ut::Rect& rect, in SetOrtho()
503 ResProjectionRect rect = orthoUpdater.GetRect(); in SetValue() local511 ResProjectionRect rect = orthoUpdater.GetRect(); in SetValue() local521 ResProjectionRect rect = orthoUpdater.GetRect(); in SetValue() local
30 nw::ut::Rect rect; in GetRect() local
262 LytCtrl::setupCamera( nw::ut::Rect rect ) in setupCamera()
256 nw::ut::Rect rect = tabPanelRes->GetRect( "TabBounding00" ); in InitializeScene() local
70 ut::Rect rect, in Viewport()
227 nw::gfx::ResProjectionRect rect = resProjectionUpdater.GetRect(); in CreateFrustumCamera() local285 nw::gfx::ResProjectionRect rect = resProjectionUpdater.GetRect(); in CreateOrthoCamera() local
45 const nw::ut::Rect& rect, in Contains()