Searched defs:random (Results 1 – 3 of 3) sorted by relevance
123 u32 random = GetHash( in EvaluateAnimationFrame() local160 u32 random = GetHash( in EvaluateAnimationFrame() local
581 ParticleRandom* random, in CalcCubeForm()730 ParticleRandom* random, in CalcCylinderForm()826 ParticleRandom* random, in CalcDiscForm()948 ParticleRandom* random, in CalcPointForm()984 ParticleRandom* random, in CalcSphereForm()1092 ParticleRandom* random, in CalcRectangleForm()
1099 const f32 random = floatInitializer.GetRandom(); in InitializeParticles() local1370 const f32 random = vec3Initializer.GetRandom(); in InitializeParticles() local1407 const nw::math::VEC3 random = vec3Initializer.GetRandom(); in InitializeParticles() local1454 const f32 random = vec3Initializer.GetRandom(); in InitializeParticles() local2006 ParticleRandom& random in ParticleRandomUpdater()2716 ParticleRandom* random in ParticleChildUpdater()