Searched defs:random (Results 1 – 4 of 4) sorted by relevance
121 u32 random = GetHash( in EvaluateAnimationFrame() local158 u32 random = GetHash( in EvaluateAnimationFrame() local
579 ParticleRandom* random, in CalcCubeForm()728 ParticleRandom* random, in CalcCylinderForm()824 ParticleRandom* random, in CalcDiscForm()946 ParticleRandom* random, in CalcPointForm()982 ParticleRandom* random, in CalcSphereForm()1090 ParticleRandom* random, in CalcRectangleForm()
1053 const f32 random = floatInitializer.GetRandom(); in InitializeParticles() local1316 const f32 random = vec3Initializer.GetRandom(); in InitializeParticles() local1353 const nw::math::VEC3 random = vec3Initializer.GetRandom(); in InitializeParticles() local1400 const f32 random = vec3Initializer.GetRandom(); in InitializeParticles() local1818 ParticleRandom& random in ParticleRandomUpdater()2515 ParticleRandom* random in ParticleChildUpdater()
438 nw::gfx::ParticleRandom random; in InitializeScene() local