Home
last modified time | relevance | path

Searched defs:r (Results 1 – 25 of 37) sorted by relevance

12

/RvlSDK-3.2.2/build/libraries/mtx/src/
Dquat.c80 void C_QUATAdd( const Quaternion *p, const Quaternion *q, Quaternion *r ) in C_QUATAdd()
102 register Quaternion * r in PSQUATAdd()
136 void C_QUATSubtract( const Quaternion *p, const Quaternion *q, Quaternion *r ) in C_QUATSubtract()
158 register Quaternion * r in PSQUATSubtract()
195 Quaternion *r; in C_QUATMultiply() local
309 void C_QUATScale( const Quaternion *q, Quaternion *r, f32 scale ) in C_QUATScale()
329 register Quaternion *r, in PSQUATScale()
607 void C_QUATDivide( const Quaternion *p, const Quaternion *q, Quaternion *r ) in C_QUATDivide()
625 void PSQUATDivide( const Quaternion *p, const Quaternion *q, Quaternion *r ) in PSQUATDivide()
644 void C_QUATExp( const Quaternion *q, Quaternion *r ) in C_QUATExp()
[all …]
/RvlSDK-3.2.2/include/revolution/gd/
DGDVert.h187 #define GDPackedRGB565(r,g,b) \ argument
189 #define GDPackedRGBA4(r,g,b,a) \ argument
191 #define GDPackedRGB5A3(r,g,b,a) \ argument
DGDPixel.h149 #define TEV_FOG_COLOR(b, g, r, rid) \ argument
/RvlSDK-3.2.2/include/revolution/os/
DOSFastCast.h234 register f32 r; in __OSu8tof32() local
250 register f32 r; in __OSu16tof32() local
266 register f32 r; in __OSs8tof32() local
282 register f32 r; in __OSs16tof32() local
318 register u8 r; in __OSf32tou8() local
338 register u16 r; in __OSf32tou16() local
358 register s8 r; in __OSf32tos8() local
379 register s16 r; in __OSf32tos16() local
/RvlSDK-3.2.2/include/revolution/gx/
DGXVert.h412 #define GXPackedRGB565(r,g,b) \ argument
414 #define GXPackedRGBA4(r,g,b,a) \ argument
416 #define GXPackedRGB5A3(r,g,b,a) \ argument
DGXStruct.h133 u8 r, member
142 s16 r, g, b, a; // s10-bit components for Tev constant color member
226 u16 r[10]; member
/RvlSDK-3.2.2/build/demos/videmo/src/
Dcross-color.c115 static void YuvCircle(s32 posX, s32 posY, s32 width, s32 r, u32 *xfb, u8 luma, u8 u, u8 v) in YuvCircle()
158 s32 r; in DrawCircles() local
Dbmp.c94 u8 r, g, b; in bmpToYCbCr() local
/RvlSDK-3.2.2/build/libraries/tc/src/
DTCCreateS3.cpp115 u16 r, a; in TCConvertToS3() local
DTCPaletteList.cpp100 void TCSetPalTableValue ( TCPalTable* ptPtr, u32 index, u8 r, u8 g, u8 b, u8 a ) in TCSetPalTableValue()
140 u8 r, g, b, a; in TCSetPalettes() local
DTCLayer.cpp297 u16 r; in TCMakeImColorLayer() local
361 u8 r, g, b; in TCConvertCI_To_RGB() local
DTCMipmap.cpp320 u16 r; in TCBoxFilter() local
/RvlSDK-3.2.2/build/demos/gxdemo/src/Indirect/
Dind-pseudo-3d.c113 void adjustPoint(coord height[HFH][HFW], u16 r, u16 c, f32 h) in adjustPoint()
130 u16 r, c; in createHeightField() local
490 u16 r, c; in drawHeightField() local
/RvlSDK-3.2.2/build/demos/gxdemo/src/Management/
Dmgt-fifo-brkpt.c92 Mtx r; // rotation matrix in main() local
/RvlSDK-3.2.2/build/tools/TexConv/src/
Dtga.cpp315 u16 r, u16Tmp; in CreateTgaColorLayer() local
586 u8 r, g, b, a; in CreateTgaPalTable() local
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dspheremap.c89 f32 r = 1.0f, r1, r2, z1, z2; in genMapSphere() local
Dparabolicmap.c119 f32 r = 1.0f, r1, r2, z1, z2; in genMapSphere() local
/RvlSDK-3.2.2/build/demos/kpaddemo/src/
Dswing.c339 f32 r = 200.0f ; // Length of the arrow in draw_sample() local
Dsample.c403 f32 r = radius * 1.4f ; // Crosshair length in draw_grid() local
762 f32 x1,x2, y, r ; in draw_sample() local
/RvlSDK-3.2.2/build/demos/kpadOlddemo/src/
Dsample.c320 f32 r = radius * 1.4f ; // Cross length in draw_grid() local
499 f32 x1,x2, y, r ; in draw_sample() local
/RvlSDK-3.2.2/build/libraries/gd/src/
DGDLight.c103 f32 a0, a1, a2, r, d, cr; in GDSetLightSpot() local
/RvlSDK-3.2.2/build/libraries/demo/src/
DDEMOWin.c444 void DEMOWinSetWindowColor(DEMOWinInfo *handle, u32 item, u8 r, u8 g, u8 b, u8 a) in DEMOWinSetWindowColor()
1066 u8 r; in DEMOWinRefresh() local
/RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/
Dtex-mix-mode.c459 u32 i, r; in ConfigureTmemMap() local
/RvlSDK-3.2.2/build/demos/fntdemo/src/
Dfntdemo1.c51 f32 r = 640; in SetupTextCamera() local
/RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/
Dlit-prelit.c518 f32 x, y, z, r, g, b, dx, dy, bri; in PreLighting() local

12