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Searched defs:r (Results 1 – 19 of 19) sorted by relevance

/NW4C-2.0.3/sources/libraries/ut/
Dut_ResDictionary.cpp50 const ResDataType& r = ref(); in Get() local
88 const ResDataType& r = this->ref(); in Get() local
/NW4C-2.0.3/include/nw/gfx/
Dgfx_ActivateCommand.h57 u32 r = ((((lhs << 1) & MASKx2) + 1) * (((rhs << 1) & MASKx2) + 1)) >> 10; in MultU32Color() local
78 … u32 r = (((((lhs << 1) & MASKx2) + 1) * (((rhs << 1) & MASKx2) + 1)) >> 10) + (add & MASK); in MultAddU32Color() local
202 u8 r = (specular1U32 & MASK); in ActivateFragmentLight() local
248 u8 r = (emissionU32 & MASK); in ActivateFragmentAmbientLight() local
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_AimTargetViewUpdater.cpp119 math::VEC3 r(lookReverse.z, 0.0f, -lookReverse.x); in Update() local
Dgfx_ParticleEmitter.cpp640 f32 r = random->NextFloatSignedOne(); in CalcCubeForm() local
1130 f32 r = random->NextFloatSignedOne() * 2.0f * in CalcRectangleForm() local
/NW4C-2.0.3/include/nw/ut/
Dut_Rect.h194 const f32 r = right; in Normalize() local
Dut_Color.h1111 nw::ut::ResF32 r; member
/NW4C-2.0.3/demos/font/OldResFont/sources/
Dmain.cpp262 f32 r = static_cast<f32>(width); in SetupTextCamera() local
/NW4C-2.0.3/demos/font/PackedFont/sources/
Dmain.cpp425 f32 r = static_cast<f32>(width); in SetupTextCamera() local
/NW4C-2.0.3/demos/font/ResFont/sources/
Dmain.cpp318 f32 r = static_cast<f32>(width); in SetupTextCamera() local
/NW4C-2.0.3/demos/snd/demolib/sources/
Ddemolib.cpp306 f32 r = static_cast<f32>(width); in SetupTextCamera() local
/NW4C-2.0.3/demos/font/ArchiveFont/sources/
Dmain.cpp458 f32 r = static_cast<f32>(width); in SetupTextCamera() local
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResTextureMapper.h318 void SetBorderColor( f32 r, f32 g, f32 b ) in SetBorderColor()
337 void SetBorderColor( f32 r, f32 g, f32 b, f32 a ) in SetBorderColor()
Dgfx_ResMaterial.h263 void SetAmbient( f32 r, f32 g, f32 b ) in SetAmbient()
619 void SetBlendColor( f32 r, f32 g, f32 b ) in SetBlendColor()
636 void SetBlendColor( f32 r, f32 g, f32 b, f32 a ) in SetBlendColor()
Dgfx_ResFragmentShader.h1206 void SetBufferColor( f32 r, f32 g, f32 b ) in SetBufferColor()
1218 void SetBufferColor( f32 r, f32 g, f32 b, f32 a ) in SetBufferColor()
/NW4C-2.0.3/sources/libraries/dev/
Ddev_DirectPrint.cpp1008 DirectPrint::SetColor(u8 r, u8 g, u8 b) in SetColor()
1026 DirectPrint::SetBackgroundColor(u8 r, u8 g, u8 b) in SetBackgroundColor()
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Pane.cpp244 MakeMatrixSRT(NW_LYT_WRITEONLY nw::math::MTX34& o, const nw::math::VEC2& s, const nw::math::VEC3& r in MakeMatrixSRT()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp848 f32 r = static_cast<f32>( m_ScreenSize.x ); in SendFontMatrix() local
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Types.h2590 ut::ResF32 r; //!< 右辺の拡大量です。 member
2605 ut::ResF32 r; //!< 右辺の枠の幅です。 member
Dlyt_Resources.h743 ut::ResU8 r; member