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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp2028 f32 processCount = math::FFloor(time) - math::FCeil(prevTime) + 1; in ParticleRandomUpdater() local
2030 f32 processCount = time.Floor() - prevTime.Ceil() + 1; in ParticleRandomUpdater() local
3147 … const int processCount = collection->GetMaxActiveIndex() - collection->GetMinActiveIndex() + 1; in UpdateParticles() local
3285 … const int processCount = collection->GetMaxActiveIndex() - collection->GetMinActiveIndex() + 1; in UpdateParticles() local