Searched defs:processCount (Results 1 – 1 of 1) sorted by relevance
2028 f32 processCount = math::FFloor(time) - math::FCeil(prevTime) + 1; in ParticleRandomUpdater() local2030 f32 processCount = time.Floor() - prevTime.Ceil() + 1; in ParticleRandomUpdater() local3147 … const int processCount = collection->GetMaxActiveIndex() - collection->GetMinActiveIndex() + 1; in UpdateParticles() local3285 … const int processCount = collection->GetMaxActiveIndex() - collection->GetMinActiveIndex() + 1; in UpdateParticles() local