1 /*---------------------------------------------------------------------------*
2   Project:  TwlSDK - WM - demos - dataShare-Model
3   File:     main.h
4 
5   Copyright 2006-2008 Nintendo. All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law. They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Date:: 2008-09-18#$
14   $Rev: 8573 $
15   $Author: okubata_ryoma $
16  *---------------------------------------------------------------------------*/
17 
18 #ifndef __MAIN_H__
19 #define __MAIN_H__
20 
21 enum
22 {
23     SYSMODE_SELECT_ROLE,               // Role (whether to start as a parent or a child) selection screen
24     SYSMODE_OPTION,                    // Option screen
25     SYSMODE_SELECT_PARENT,             // Parent selection screen (only for child)
26     SYSMODE_LOBBY,                     // Lobby screen (only for parent)
27     SYSMODE_LOBBYWAIT,                 // Lobby standby screen (only for child)
28     SYSMODE_SELECT_CHANNEL,            // Channel selection screen
29     SYSMODE_SCAN_PARENT,               // Parent search screen
30     SYSMODE_ERROR,                     // Error report screen
31     SYSMODE_PARENT,                    // Parent mode screen
32     SYSMODE_CHILD,                     // Child mode screen
33     SYSMODE_NUM
34 };
35 
36 enum
37 {
38     SHARECMD_NONE = 0,                 // Nothing specific (normal)
39     SHARECMD_EXITLOBBY,                // Signal for ending the lobby screen
40     SHARECMD_NUM
41 };
42 
43 typedef struct ShareData_
44 {
45     unsigned int command:3;            // Instruction (used for switching the game states at once, etc.)
46     unsigned int level:2;              // Signal reception strength
47     unsigned int data:3;               // For graphing
48     unsigned int key:16;               // Key data
49     unsigned int count:24;             // Frame count
50 }
51 ShareData;
52 
53 typedef struct MyGameInfo_
54 {
55     u8      nickName[10 * 2];
56     u8      nickNameLength;
57     u8      entryCount;
58     u16     periodicalCount;
59 }
60 MyGameInfo;
61 
62 struct PRScreen_;
63 
64 extern BOOL isDataReceived(int index);
65 extern ShareData *getRecvData(int index);
66 extern ShareData *getSendData(void);
67 extern void changeSysMode(int s);
68 extern struct PRScreen_ *getInfoScreen(void);
69 
70 #endif
71