| /RvlSDK-3.2.2/include/revolution/gx/ |
| D | GXFifo.h | 128 u8 pad[GX_FIFO_OBJ_SIZE]; member
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/ |
| D | cmn-model.c | 48 void cmModelAnime( DEMOPadStatus* pad, Camera* c ) in cmModelAnime() 173 static void cmModel1_Anim( Model* m, DEMOPadStatus* pad, Camera* c ) in cmModel1_Anim() 326 static void cmModel2_Anim( Model* m, DEMOPadStatus* pad, Camera* c ) in cmModel2_Anim() 518 static void cmModel3_Anim( Model* m, DEMOPadStatus* pad, Camera* c ) in cmModel3_Anim() 645 static void cmModel4_Anim( Model* m, DEMOPadStatus* pad, Camera* c ) in cmModel4_Anim()
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| D | pix-blend.c | 256 void SceneControl( DEMOPadStatus* pad ) in SceneControl()
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| D | pix-logic.c | 273 void SceneControl( DEMOPadStatus* pad ) in SceneControl()
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| D | pix-fog.c | 309 void SceneControl( DEMOPadStatus* pad ) in SceneControl()
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| /RvlSDK-3.2.2/build/libraries/demo/src/ |
| D | DEMOPad.c | 92 static void DEMOPadCopy( PADStatus* pad, DEMOPadStatus* dmpad ) in DEMOPadCopy()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Simple/ |
| D | smp-texexample.c | 58 PADStatus pad[4]; // game pad state in main() local
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| D | smp-octa.c | 100 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main() local
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| D | smp-light.c | 114 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main() local
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| D | smp-onetri_dl.c | 107 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main() local
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| D | smp-onetri.c | 81 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main() local
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| /RvlSDK-3.2.2/build/demos/paddemo/src/ |
| D | cont.c | 121 PADStatus* pad; in ReadCont() local
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| /RvlSDK-3.2.2/include/revolution/ |
| D | hid.h | 87 u8 pad[2]; member 105 u8 pad[3]; member 124 u8 pad[3]; member 140 u8 pad[1]; member
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| /RvlSDK-3.2.2/build/demos/nanddemo/src/ |
| D | safe.c | 127 PADStatus pad[PAD_MAX_CONTROLLERS]; in main() local
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| D | check.c | 72 PADStatus pad[PAD_MAX_CONTROLLERS]; in main() local
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Management/ |
| D | mgt-fifo-brkpt.c | 88 PADStatus pad[4]; // game pad state in main() local
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| D | mgt-single-buf.c | 122 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main() local
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-fld-dbs.c | 100 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main() local
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/ |
| D | tg-emboss.c | 126 void SceneControl( Scene* s, DEMOPadStatus* pad ) in SceneControl() 266 void myAnimeModel( Scene* s, DEMOPadStatus* pad ) in myAnimeModel()
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| /RvlSDK-3.2.2/build/tools/dspadpcm/src/ |
| D | dspheader.h | 57 u16 pad[11]; member
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| /RvlSDK-3.2.2/build/demos/memdemo/src/ |
| D | thread_safe.c | 161 PADStatus pad[ PAD_MAX_CONTROLLERS ]; in RunPad() local
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| /RvlSDK-3.2.2/build/demos/videmo/src/ |
| D | smp-onetri_Progressive.c | 99 PADStatus pad[PAD_MAX_CONTROLLERS]; // Game pad state in main() local
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| D | smp-onetri_PAL.c | 213 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main() local
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/ |
| D | tf-reflect.c | 106 s8 pad; member
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| /RvlSDK-3.2.2/build/demos/dvddemo/src/ |
| D | errorhandling.c | 590 DEMOWinPadInfo pad; in Run_Demo() local
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