Searched defs:objects (Results 1 – 2 of 2) sorted by relevance
140 TObject* objects = static_cast<TObject*>(this->Alloc(sizeof(TObject) * count, alignment)); variable160 TObject* objects = static_cast<TObject*>(this->Alloc(sizeof(TObject) * count, alignment)); variable174 void DestructAndFree(TObject* objects, int count) in DestructAndFree()273 TObject* objects = static_cast<TObject*>(allocator->Alloc(sizeof(TObject) * count)); in AllocateAndAssignN() local
379 TObjectArray& objects, in FindObjectByName()644 TObjectArray& objects, in BindAnimationByName()