1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: os_CriticalSection.cpp 4 5 Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 16750 $ 14 *---------------------------------------------------------------------------*/ 15 16 #include <nn/assert.h> 17 #include <nn/config.h> 18 #include <nn/os/os_CriticalSection.h> 19 #include <nn/fnd/fnd_Interlocked.h> 20 #include <nn/os/os_Timer.h> 21 22 //--------------------------------------------------------------------------- 23 24 using namespace nn; 25 using namespace nn::fnd; 26 using namespace nn::svc; 27 using namespace nn::os; 28 using namespace nn::util; 29 30 namespace nn{ namespace os{ 31 EnterImpl()32void CriticalSection::EnterImpl() 33 { 34 for(;;) 35 { 36 // この時点でカウンタをチェックすることで TryEnterImpl を呼び出すよりも 37 // 高速に他のスレッドがクリティカルセクションに侵入しているかを判定します。 38 if( *m_Counter > 0 ) 39 { 40 if( TryEnterImpl() ) 41 { 42 break; 43 } 44 } 45 46 // 他のスレッドがクリティカルセクションに侵入していたら 47 // カウンタをデクリメントして待機します。 48 m_Counter.DecrementAndWaitIfLessThan(0); 49 } 50 } 51 52 }} // namespace nn::os 53 54 #include <new> 55 56 using namespace nn::os; 57 58 extern "C" { 59 nnosCriticalSectionInitialize(nnosCriticalSection * p)60void nnosCriticalSectionInitialize(nnosCriticalSection* p) 61 { 62 new (p) CriticalSection(nn::WithInitialize()); 63 } 64 nnosCriticalSectionTryInitialize(nnosCriticalSection * p)65bool nnosCriticalSectionTryInitialize(nnosCriticalSection* p) 66 { 67 new (p) CriticalSection(nn::WithInitialize()); 68 CriticalSection* pCriticalSection = reinterpret_cast<CriticalSection*>(p); 69 Result result = pCriticalSection->TryInitialize(); 70 return result.IsSuccess(); 71 } 72 nnosCriticalSectionEnter(nnosCriticalSection * p)73void nnosCriticalSectionEnter(nnosCriticalSection* p) 74 { 75 CriticalSection* pCriticalSection = reinterpret_cast<CriticalSection*>(p); 76 pCriticalSection->Enter(); 77 } 78 nnosCriticalSectionTryEnter(nnosCriticalSection * p)79bool nnosCriticalSectionTryEnter(nnosCriticalSection* p) 80 { 81 CriticalSection* pCriticalSection = reinterpret_cast<CriticalSection*>(p); 82 return pCriticalSection->TryEnter(); 83 } 84 nnosCriticalSectionLeave(nnosCriticalSection * p)85void nnosCriticalSectionLeave(nnosCriticalSection* p) 86 { 87 CriticalSection* pCriticalSection = reinterpret_cast<CriticalSection*>(p); 88 pCriticalSection->Leave(); 89 } 90 nnosCriticalSectionFinalize(nnosCriticalSection * p)91void nnosCriticalSectionFinalize(nnosCriticalSection* p) 92 { 93 CriticalSection* pCriticalSection = reinterpret_cast<CriticalSection*>(p); 94 pCriticalSection->~CriticalSection(); 95 } 96 97 } 98