Searched defs:name (Results 1 – 5 of 5) sorted by relevance
245 char name[MPDL_PLAYER_NAME_MAX + 1]; in ExecuteDownload() local
603 void* AllocForSocket( u32 name, s32 size ) in AllocForSocket()622 void FreeForSocket( u32 name, void* ptr, s32 size ) in FreeForSocket()
55 char name[NAME_BUF_SIZE]; member
318 char name[MPDL_PLAYER_NAME_MAX + 1]; in main() local
462 char name[MPDL_PLAYER_NAME_MAX + 1]; in DoDownload() local