Searched defs:nTile (Results 1 – 2 of 2) sorted by relevance
180 u8 nTile; // 8 bits per index in FillSection() local275 u16 nTile; // 16 bits per index in FillSection() local408 s16 nTile, nMaterial; in G2DDrawLayer() local
241 s32 nTile; // Index of tile (shifted left by 2 to index tileDesc array) in Collide() local