| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SceneContext.cpp | 37 ModelArray models(allocator); in Create() local
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Particle.cpp | 150 nw::gfx::ResModelArray models = resource.GetModels(); in Register() local 205 nw::gfx::ResModelArray models = resource.GetModels(); in Register() local
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| D | demo_GraphicsSystem.cpp | 228 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in LoadSkyModel() local
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 208 nw::gfx::ResModelArray models = resSet.resource.GetModels(); in CreateModel() local 361 nw::gfx::ResModelArray models = resSet.resource.GetModels(); in CreateParticle() local
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| /NW4C-2.0.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 199 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 252 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/ |
| D | ParticleDropFrameDemo.cpp | 261 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 219 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 299 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 323 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 334 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 297 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in InitializeScenes() local
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 364 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 390 nw::gfx::ResModelArray models = resFile.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 391 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 252 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 329 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 332 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 539 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 332 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 311 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 351 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 354 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 546 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 717 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() local
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